#EACDAE

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.053 68.9), rgb(234, 205, 174).

Aa

Black text reads best on this color (13.84:1).

About this color

#EACDAE is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.053 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 13.84:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.84:1
White text1.51:1

Values

HEX#EACDAE
RGBrgb(234, 205, 174)
HSLhsl(31, 59%, 80%)
OKLCHoklch(86.5% 0.053 68.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACDAE 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #EACDAE 13.84:1 AAA Lc 79.7 Fine for body text
#EACDAE text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#EACDAE text on black 13.84:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DC

    oklch(93.6% 0.02 70)

  3. Step 200

    200 (this color)

    #EACDAE

    oklch(86.5% 0.053 68.9)

  4. Step 300

    300

    #DEB992

    oklch(80.9% 0.067 68.1)

  5. Step 400

    400

    #CC9451

    oklch(70.7% 0.108 69.4)

  6. Step 500

    500

    #BE7700

    oklch(63% 0.138 68.8)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875300

    oklch(49% 0.107 68.7)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382001

    oklch(26.9% 0.057 68.7)

Export this scale for Tailwind in the Tailwind colors tool

#EACDAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAC0.028
Deuteranopia (no green cones)#DED4AF0.023
Tritanopia (no blue cones)#F5C6C40.043
Achromatopsia (no color)#D2D2D20.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACDAE

    #EACDAE

    oklch(86.5% 0.053 68.9)

  • #B9D6F4

    #B9D6F4

    oklch(86.5% 0.052 249.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACDAE

    #EACDAE

    oklch(86.5% 0.053 68.9)

  • #F2C8BA

    #F2C8BA

    oklch(86.5% 0.052 39.3)

  • #DBD4AC

    #DBD4AC

    oklch(86.5% 0.054 99.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACDAE

    #EACDAE

    oklch(86.5% 0.053 68.9)

  • #ADDCEA

    #ADDCEA

    oklch(86.6% 0.052 217.9)

  • #CAD0F6

    #CAD0F6

    oklch(86.5% 0.053 278.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACDAE

    #EACDAE

    oklch(86.5% 0.053 68.9)

  • #ACDED9

    #ACDED9

    oklch(86.4% 0.052 188.7)

  • #DDCAEE

    #DDCAEE

    oklch(86.6% 0.053 308.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACDAE

    #EACDAE

    oklch(86.5% 0.053 68.9)

  • #B6DEC6

    #B6DEC6

    oklch(86.5% 0.053 158.7)

  • #B9D6F4

    #B9D6F4

    oklch(86.5% 0.052 249.3)

  • #EBC6DE

    #EBC6DE

    oklch(86.5% 0.052 339.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACDAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACDAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.