#EACDA4

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.063 76.3), rgb(234, 205, 164).

Aa

Black text reads best on this color (13.76:1).

About this color

#EACDA4 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.063 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.76:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.063)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.76:1
White text1.52:1

Values

HEX#EACDA4
RGBrgb(234, 205, 164)
HSLhsl(35, 62%, 78%)
OKLCHoklch(86.3% 0.063 76.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACDA4 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #EACDA4 13.76:1 AAA Lc 79.4 Fine for body text
#EACDA4 text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#EACDA4 text on black 13.76:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8D9

    oklch(93.6% 0.023 75.9)

  3. Step 200

    200 (this color)

    #EACDA4

    oklch(86.3% 0.063 76.3)

  4. Step 300

    300

    #DFBA85

    oklch(80.9% 0.081 76.1)

  5. Step 400

    400

    #CE9432

    oklch(70.6% 0.13 76.3)

  6. Step 500

    500

    #B67C00

    oklch(63% 0.132 76.1)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#EACDA4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CDA10.025
Deuteranopia (no green cones)#E0D4A50.022
Tritanopia (no blue cones)#F6C5C20.055
Achromatopsia (no color)#D1D1D10.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACDA4

    #EACDA4

    oklch(86.3% 0.063 76.3)

  • #B7D4FC

    #B7D4FC

    oklch(86.2% 0.064 256.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACDA4

    #EACDA4

    oklch(86.3% 0.063 76.3)

  • #F6C6AF

    #F6C6AF

    oklch(86.3% 0.063 46.9)

  • #D7D5A5

    #D7D5A5

    oklch(86.3% 0.063 105.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACDA4

    #EACDA4

    oklch(86.3% 0.063 76.3)

  • #A6DBF2

    #A6DBF2

    oklch(86.2% 0.063 226.5)

  • #CECCFA

    #CECCFA

    oklch(86.2% 0.063 287)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACDA4

    #EACDA4

    oklch(86.3% 0.063 76.3)

  • #A1DFDF

    #A1DFDF

    oklch(86.2% 0.063 196)

  • #E3C6EE

    #E3C6EE

    oklch(86.3% 0.063 316.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACDA4

    #EACDA4

    oklch(86.3% 0.063 76.3)

  • #ABE0C9

    #ABE0C9

    oklch(86.4% 0.063 166.5)

  • #B7D4FC

    #B7D4FC

    oklch(86.2% 0.064 256.5)

  • #F2C2DA

    #F2C2DA

    oklch(86.3% 0.063 346.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACDA4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACDA4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.