#EACBBC

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.041 47.4), rgb(234, 203, 188).

Aa

Black text reads best on this color (13.76:1).

About this color

#EACBBC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.041 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 13.76:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.76:1
White text1.52:1

Values

HEX#EACBBC
RGBrgb(234, 203, 188)
HSLhsl(20, 52%, 83%)
OKLCHoklch(86.4% 0.041 47.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACBBC 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #EACBBC 13.76:1 AAA Lc 79.4 Fine for body text
#EACBBC text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#EACBBC text on black 13.76:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E1

    oklch(93.6% 0.015 48.6)

  3. Step 200

    200 (this color)

    #EACBBC

    oklch(86.4% 0.041 47.4)

  4. Step 300

    300

    #DEB7A4

    oklch(80.9% 0.052 47.4)

  5. Step 400

    400

    #CC9173

    oklch(70.7% 0.083 47.9)

  6. Step 500

    500

    #BE744E

    oklch(63.1% 0.107 47.3)

  7. Step 600

    600

    #A95B31

    oklch(55.5% 0.116 47.2)

  8. Step 700

    700

    #914B24

    oklch(49.2% 0.108 47.5)

  9. Step 800

    800

    #763E1F

    oklch(42.8% 0.09 47.8)

  10. Step 900

    900

    #5F351F

    oklch(37.7% 0.069 47.4)

  11. Step 950

    950

    #381F13

    oklch(26.9% 0.044 46)

Export this scale for Tailwind in the Tailwind colors tool

#EACBBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CDBB0.033
Deuteranopia (no green cones)#DAD4BC0.031
Tritanopia (no blue cones)#F3C6C70.027
Achromatopsia (no color)#D1D1D10.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACBBC

    #EACBBC

    oklch(86.4% 0.041 47.4)

  • #B8D8E8

    #B8D8E8

    oklch(86.4% 0.041 229.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACBBC

    #EACBBC

    oklch(86.4% 0.041 47.4)

  • #ECC8C9

    #ECC8C9

    oklch(86.4% 0.041 16.1)

  • #E2D0B5

    #E2D0B5

    oklch(86.5% 0.041 78.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACBBC

    #EACBBC

    oklch(86.4% 0.041 47.4)

  • #B4DBDC

    #B4DBDC

    oklch(86.4% 0.041 198.3)

  • #C2D4EE

    #C2D4EE

    oklch(86.5% 0.041 257.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACBBC

    #EACBBC

    oklch(86.4% 0.041 47.4)

  • #BADBCD

    #BADBCD

    oklch(86.3% 0.04 167.9)

  • #D0CFEC

    #D0CFEC

    oklch(86.4% 0.04 287.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACBBC

    #EACBBC

    oklch(86.4% 0.041 47.4)

  • #C6D9BF

    #C6D9BF

    oklch(86.4% 0.041 137.2)

  • #B8D8E8

    #B8D8E8

    oklch(86.4% 0.041 229.5)

  • #DECBE4

    #DECBE4

    oklch(86.5% 0.04 318)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACBBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACBBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.