#EACAAF

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.051 62.2), rgb(234, 202, 175).

Aa

Black text reads best on this color (13.56:1).

About this color

#EACAAF is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.051 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.56:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.56:1
White text1.54:1

Values

HEX#EACAAF
RGBrgb(234, 202, 175)
HSLhsl(27, 58%, 80%)
OKLCHoklch(85.9% 0.051 62.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EACAAF 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #EACAAF 13.56:1 AAA Lc 78.6 Fine for body text
#EACAAF text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#EACAAF text on black 13.56:1 AAA Lc -77.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DD

    oklch(93.6% 0.02 60.2)

  3. Step 200

    200 (this color)

    #EACAAF

    oklch(85.9% 0.051 62.2)

  4. Step 300

    300

    #E0B895

    oklch(80.9% 0.066 62.9)

  5. Step 400

    400

    #D09158

    oklch(70.7% 0.106 61.9)

  6. Step 500

    500

    #C2741D

    oklch(63.1% 0.135 62.2)

  7. Step 600

    600

    #A75F00

    oklch(55.6% 0.128 62.1)

  8. Step 700

    700

    #8D4F00

    oklch(49.1% 0.113 61.8)

  9. Step 800

    800

    #744000

    oklch(42.6% 0.098 61.8)

  10. Step 900

    900

    #613500

    oklch(37.6% 0.086 62.3)

  11. Step 950

    950

    #391F05

    oklch(26.9% 0.055 61.7)

Export this scale for Tailwind in the Tailwind colors tool

#EACAAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CCAD0.032
Deuteranopia (no green cones)#DCD3AF0.029
Tritanopia (no blue cones)#F5C3C20.040
Achromatopsia (no color)#D0D0D00.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EACAAF

    #EACAAF

    oklch(85.9% 0.051 62.2)

  • #B4D6F0

    #B4D6F0

    oklch(86% 0.051 241.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EACAAF

    #EACAAF

    oklch(85.9% 0.051 62.2)

  • #F0C5BC

    #F0C5BC

    oklch(85.8% 0.051 31.9)

  • #DCD0AB

    #DCD0AB

    oklch(85.8% 0.051 92.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EACAAF

    #EACAAF

    oklch(85.9% 0.051 62.2)

  • #ABDAE5

    #ABDAE5

    oklch(85.9% 0.051 213.6)

  • #C5CFF3

    #C5CFF3

    oklch(85.8% 0.051 273.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EACAAF

    #EACAAF

    oklch(85.9% 0.051 62.2)

  • #ACDCD3

    #ACDCD3

    oklch(85.8% 0.051 182.3)

  • #D7C9ED

    #D7C9ED

    oklch(85.9% 0.051 303)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EACAAF

    #EACAAF

    oklch(85.9% 0.051 62.2)

  • #B9DBC1

    #B9DBC1

    oklch(86% 0.051 152.3)

  • #B4D6F0

    #B4D6F0

    oklch(86% 0.051 241.2)

  • #E6C5E0

    #E6C5E0

    oklch(86% 0.052 332.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EACAAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EACAAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.