#EAC9AB

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.055 64.3), rgb(234, 201, 171).

Aa

Black text reads best on this color (13.44:1).

About this color

#EAC9AB is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.055 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.44:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.44:1
White text1.56:1

Values

HEX#EAC9AB
RGBrgb(234, 201, 171)
HSLhsl(29, 60%, 79%)
OKLCHoklch(85.6% 0.055 64.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAC9AB 1.56:1 Fails Lc -29.1 Dividers and decoration only
Black text on #EAC9AB 13.44:1 AAA Lc 78.1 Fine for body text
#EAC9AB text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#EAC9AB text on black 13.44:1 AAA Lc -77.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F4E7DC

    oklch(93.5% 0.02 62.9)

  3. Step 200

    200 (this color)

    #EAC9AB

    oklch(85.6% 0.055 64.3)

  4. Step 300

    300

    #E1B891

    oklch(80.9% 0.07 65.1)

  5. Step 400

    400

    #D19150

    oklch(70.7% 0.113 64.6)

  6. Step 500

    500

    #C37400

    oklch(63.1% 0.142 64.7)

  7. Step 600

    600

    #A56100

    oklch(55.7% 0.126 64.5)

  8. Step 700

    700

    #8B5100

    oklch(49.2% 0.111 64.6)

  9. Step 800

    800

    #734200

    oklch(42.9% 0.097 64.5)

  10. Step 900

    900

    #603600

    oklch(37.7% 0.085 64.2)

  11. Step 950

    950

    #3A1F01

    oklch(27% 0.06 64.2)

Export this scale for Tailwind in the Tailwind colors tool

#EAC9AB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CAA90.032
Deuteranopia (no green cones)#DCD2AC0.029
Tritanopia (no blue cones)#F5C2C10.043
Achromatopsia (no color)#CFCFCF0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAC9AB

    #EAC9AB

    oklch(85.6% 0.055 64.3)

  • #B2D5F2

    #B2D5F2

    oklch(85.7% 0.055 243.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAC9AB

    #EAC9AB

    oklch(85.6% 0.055 64.3)

  • #F1C4B8

    #F1C4B8

    oklch(85.6% 0.054 35.4)

  • #DBD0A8

    #DBD0A8

    oklch(85.6% 0.054 94.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAC9AB

    #EAC9AB

    oklch(85.6% 0.055 64.3)

  • #A7DAE6

    #A7DAE6

    oklch(85.7% 0.055 213.7)

  • #C4CEF5

    #C4CEF5

    oklch(85.6% 0.055 273.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAC9AB

    #EAC9AB

    oklch(85.6% 0.055 64.3)

  • #A8DCD4

    #A8DCD4

    oklch(85.6% 0.055 184.6)

  • #D8C8EE

    #D8C8EE

    oklch(85.8% 0.055 304.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAC9AB

    #EAC9AB

    oklch(85.6% 0.055 64.3)

  • #B5DBC0

    #B5DBC0

    oklch(85.7% 0.055 154.2)

  • #B2D5F2

    #B2D5F2

    oklch(85.7% 0.055 243.4)

  • #E7C3DF

    #E7C3DF

    oklch(85.6% 0.055 333.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAC9AB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAC9AB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.