#EAC99F

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.067 73.4), rgb(234, 201, 159).

Aa

Black text reads best on this color (13.35:1).

About this color

#EAC99F is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.067 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 13.35:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.067)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.35:1
White text1.57:1

Values

HEX#EAC99F
RGBrgb(234, 201, 159)
HSLhsl(34, 64%, 77%)
OKLCHoklch(85.4% 0.067 73.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAC99F 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #EAC99F 13.35:1 AAA Lc 77.7 Fine for body text
#EAC99F text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#EAC99F text on black 13.35:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4ED

    oklch(97% 0.011 71.9)

  2. Step 100

    100

    #F4E8D8

    oklch(93.6% 0.025 75.3)

  3. Step 200

    200 (this color)

    #EAC99F

    oklch(85.4% 0.067 73.4)

  4. Step 300

    300

    #E2B982

    oklch(80.9% 0.086 74.3)

  5. Step 400

    400

    #D39129

    oklch(70.6% 0.137 73.2)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EAC99F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CA9C0.030
Deuteranopia (no green cones)#DDD1A00.026
Tritanopia (no blue cones)#F7C1BE0.056
Achromatopsia (no color)#CECECE0.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAC99F

    #EAC99F

    oklch(85.4% 0.067 73.4)

  • #B1D2FA

    #B1D2FA

    oklch(85.3% 0.066 253.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAC99F

    #EAC99F

    oklch(85.4% 0.067 73.4)

  • #F6C2AC

    #F6C2AC

    oklch(85.5% 0.067 44.1)

  • #D6D29F

    #D6D29F

    oklch(85.4% 0.067 104)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAC99F

    #EAC99F

    oklch(85.4% 0.067 73.4)

  • #9FD9EF

    #9FD9EF

    oklch(85.3% 0.067 223.4)

  • #C8CAFA

    #C8CAFA

    oklch(85.3% 0.067 283)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAC99F

    #EAC99F

    oklch(85.4% 0.067 73.4)

  • #9BDDDB

    #9BDDDB

    oklch(85.3% 0.066 193.6)

  • #DFC3EE

    #DFC3EE

    oklch(85.4% 0.066 313.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAC99F

    #EAC99F

    oklch(85.4% 0.067 73.4)

  • #A7DDC3

    #A7DDC3

    oklch(85.3% 0.066 163.8)

  • #B1D2FA

    #B1D2FA

    oklch(85.3% 0.066 253.4)

  • #EFBEDA

    #EFBEDA

    oklch(85.3% 0.067 343.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAC99F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAC99F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.