#EAC8A2

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.063 69.9), rgb(234, 200, 162).

Aa

Black text reads best on this color (13.28:1).

About this color

#EAC8A2 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.063 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 13.28:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.063)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.28:1
White text1.58:1

Values

HEX#EAC8A2
RGBrgb(234, 200, 162)
HSLhsl(32, 63%, 78%)
OKLCHoklch(85.2% 0.063 69.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAC8A2 1.58:1 Fails Lc -29.8 Dividers and decoration only
Black text on #EAC8A2 13.28:1 AAA Lc 77.4 Fine for body text
#EAC8A2 text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#EAC8A2 text on black 13.28:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F4E8D9

    oklch(93.6% 0.024 73.6)

  3. Step 200

    200 (this color)

    #EAC8A2

    oklch(85.2% 0.063 69.9)

  4. Step 300

    300

    #E3B887

    oklch(80.9% 0.081 69.9)

  5. Step 400

    400

    #D49137

    oklch(70.8% 0.131 70.3)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #9F6400

    oklch(55.5% 0.12 69.8)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#EAC8A2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4C99F0.033
Deuteranopia (no green cones)#DCD1A30.029
Tritanopia (no blue cones)#F6C0BE0.052
Achromatopsia (no color)#CECECE0.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAC8A2

    #EAC8A2

    oklch(85.2% 0.063 69.9)

  • #B0D3F7

    #B0D3F7

    oklch(85.4% 0.063 249.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAC8A2

    #EAC8A2

    oklch(85.2% 0.063 69.9)

  • #F4C1B0

    #F4C1B0

    oklch(85.2% 0.063 39.2)

  • #D8D0A0

    #D8D0A0

    oklch(85.2% 0.064 99.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAC8A2

    #EAC8A2

    oklch(85.2% 0.063 69.9)

  • #A0D9EB

    #A0D9EB

    oklch(85.2% 0.063 219.3)

  • #C6CBF8

    #C6CBF8

    oklch(85.3% 0.063 280)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAC8A2

    #EAC8A2

    oklch(85.2% 0.063 69.9)

  • #9EDCD8

    #9EDCD8

    oklch(85.1% 0.063 191)

  • #DBC4EE

    #DBC4EE

    oklch(85.3% 0.062 309.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAC8A2

    #EAC8A2

    oklch(85.2% 0.063 69.9)

  • #ABDCC0

    #ABDCC0

    oklch(85.2% 0.064 159.6)

  • #B0D3F7

    #B0D3F7

    oklch(85.4% 0.063 249.3)

  • #ECBFDC

    #ECBFDC

    oklch(85.3% 0.064 339.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAC8A2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAC8A2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.