#EAC8A1

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.064 70.6), rgb(234, 200, 161).

Aa

Black text reads best on this color (13.27:1).

About this color

#EAC8A1 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.064 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 13.27:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.064)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.27:1
White text1.58:1

Values

HEX#EAC8A1
RGBrgb(234, 200, 161)
HSLhsl(32, 63%, 77%)
OKLCHoklch(85.2% 0.064 70.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAC8A1 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #EAC8A1 13.27:1 AAA Lc 77.4 Fine for body text
#EAC8A1 text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#EAC8A1 text on black 13.27:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F4E8D9

    oklch(93.6% 0.024 73.6)

  3. Step 200

    200 (this color)

    #EAC8A1

    oklch(85.2% 0.064 70.6)

  4. Step 300

    300

    #E3B885

    oklch(80.9% 0.083 71)

  5. Step 400

    400

    #D49134

    oklch(70.8% 0.132 70.9)

  6. Step 500

    500

    #BC7900

    oklch(63.1% 0.136 71.1)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#EAC8A1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4C99E0.033
Deuteranopia (no green cones)#DCD1A20.029
Tritanopia (no blue cones)#F6C0BD0.052
Achromatopsia (no color)#CDCDCD0.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAC8A1

    #EAC8A1

    oklch(85.2% 0.064 70.6)

  • #B0D2F8

    #B0D2F8

    oklch(85.2% 0.064 251.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAC8A1

    #EAC8A1

    oklch(85.2% 0.064 70.6)

  • #F4C1AF

    #F4C1AF

    oklch(85.2% 0.064 40.3)

  • #D7D0A0

    #D7D0A0

    oklch(85.1% 0.064 100.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAC8A1

    #EAC8A1

    oklch(85.2% 0.064 70.6)

  • #A0D9EC

    #A0D9EC

    oklch(85.3% 0.064 220.5)

  • #C6CAF9

    #C6CAF9

    oklch(85.2% 0.065 281.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAC8A1

    #EAC8A1

    oklch(85.2% 0.064 70.6)

  • #9DDDD8

    #9DDDD8

    oklch(85.3% 0.065 189.9)

  • #DCC3EE

    #DCC3EE

    oklch(85.2% 0.065 311)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAC8A1

    #EAC8A1

    oklch(85.2% 0.064 70.6)

  • #AADCC1

    #AADCC1

    oklch(85.2% 0.064 161.1)

  • #B0D2F8

    #B0D2F8

    oklch(85.2% 0.064 251.4)

  • #EDBFDB

    #EDBFDB

    oklch(85.3% 0.064 341.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAC8A1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAC8A1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.