#EAC7AA

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.056 61.6), rgb(234, 199, 170).

Aa

Black text reads best on this color (13.24:1).

About this color

#EAC7AA is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.056 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 13.24:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.24:1
White text1.58:1

Values

HEX#EAC7AA
RGBrgb(234, 199, 170)
HSLhsl(27, 60%, 79%)
OKLCHoklch(85.2% 0.056 61.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAC7AA 1.58:1 Fails Lc -30.0 Dividers and decoration only
Black text on #EAC7AA 13.24:1 AAA Lc 77.3 Fine for body text
#EAC7AA text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#EAC7AA text on black 13.24:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F5E7DC

    oklch(93.6% 0.021 60.7)

  3. Step 200

    200 (this color)

    #EAC7AA

    oklch(85.2% 0.056 61.6)

  4. Step 300

    300

    #E3B791

    oklch(80.9% 0.072 62.4)

  5. Step 400

    400

    #D48F51

    oklch(70.7% 0.115 61.2)

  6. Step 500

    500

    #C77100

    oklch(63.1% 0.146 61.3)

  7. Step 600

    600

    #A75F00

    oklch(55.6% 0.128 62.1)

  8. Step 700

    700

    #8D4F00

    oklch(49.1% 0.113 61.8)

  9. Step 800

    800

    #744000

    oklch(42.6% 0.098 61.8)

  10. Step 900

    900

    #623500

    oklch(37.8% 0.087 61.6)

  11. Step 950

    950

    #3B1E01

    oklch(26.9% 0.061 61.2)

Export this scale for Tailwind in the Tailwind colors tool

#EAC7AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2C9A80.035
Deuteranopia (no green cones)#DAD0AA0.031
Tritanopia (no blue cones)#F5C0BF0.042
Achromatopsia (no color)#CDCDCD0.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAC7AA

    #EAC7AA

    oklch(85.2% 0.056 61.6)

  • #AFD4F0

    #AFD4F0

    oklch(85.2% 0.055 241)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAC7AA

    #EAC7AA

    oklch(85.2% 0.056 61.6)

  • #F1C2B8

    #F1C2B8

    oklch(85.3% 0.056 32.1)

  • #DCCEA6

    #DCCEA6

    oklch(85.3% 0.055 91)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAC7AA

    #EAC7AA

    oklch(85.2% 0.056 61.6)

  • #A5D9E4

    #A5D9E4

    oklch(85.3% 0.056 212.1)

  • #C1CDF4

    #C1CDF4

    oklch(85.2% 0.056 271.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAC7AA

    #EAC7AA

    oklch(85.2% 0.056 61.6)

  • #A7DBD1

    #A7DBD1

    oklch(85.2% 0.055 181.8)

  • #D5C7EE

    #D5C7EE

    oklch(85.3% 0.055 301.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAC7AA

    #EAC7AA

    oklch(85.2% 0.056 61.6)

  • #B5DABD

    #B5DABD

    oklch(85.4% 0.056 151.5)

  • #AFD4F0

    #AFD4F0

    oklch(85.2% 0.055 241)

  • #E5C2DF

    #E5C2DF

    oklch(85.3% 0.055 331.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAC7AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAC7AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.