#E9D5BB

Closest named color: Pale Oak (#DBCFB0). oklch(88.3% 0.041 74.4), rgb(233, 213, 187).

Aa

Black text reads best on this color (14.69:1).

About this color

#E9D5BB is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.041 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 14.69:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.69:1
White text1.42:1

Values

HEX#E9D5BB
RGBrgb(233, 213, 187)
HSLhsl(34, 51%, 82%)
OKLCHoklch(88.3% 0.041 74.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9D5BB 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #E9D5BB 14.69:1 AAA Lc 83.1 Fine for body text
#E9D5BB text on white 1.42:1 Fails Lc 20.6 Dividers and decoration only
#E9D5BB text on black 14.69:1 AAA Lc -82.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DF

    oklch(93.7% 0.015 77.1)

  3. Step 200

    200 (this color)

    #E9D5BB

    oklch(88.3% 0.041 74.4)

  4. Step 300

    300

    #D5BC9B

    oklch(80.8% 0.053 74.6)

  5. Step 400

    400

    #C09963

    oklch(70.7% 0.085 74.7)

  6. Step 500

    500

    #B07F35

    oklch(63.1% 0.108 74.5)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #573B0E

    oklch(37.6% 0.07 74.6)

  11. Step 950

    950

    #33230B

    oklch(27% 0.044 74.9)

Export this scale for Tailwind in the Tailwind colors tool

#E9D5BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD5B90.017
Deuteranopia (no green cones)#E2DABC0.015
Tritanopia (no blue cones)#F1D0CE0.035
Achromatopsia (no color)#D8D8D80.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9D5BB

    #E9D5BB

    oklch(88.3% 0.041 74.4)

  • #C6DAF4

    #C6DAF4

    oklch(88.2% 0.042 255)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9D5BB

    #E9D5BB

    oklch(88.3% 0.041 74.4)

  • #F1D0C3

    #F1D0C3

    oklch(88.2% 0.041 42.7)

  • #DCDABB

    #DCDABB

    oklch(88.2% 0.041 104.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9D5BB

    #E9D5BB

    oklch(88.3% 0.041 74.4)

  • #BCDFED

    #BCDFED

    oklch(88.3% 0.042 224)

  • #D5D5F3

    #D5D5F3

    oklch(88.2% 0.041 285.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9D5BB

    #E9D5BB

    oklch(88.3% 0.041 74.4)

  • #BAE1E0

    #BAE1E0

    oklch(88.2% 0.041 194.5)

  • #E3D1EC

    #E3D1EC

    oklch(88.4% 0.041 314.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9D5BB

    #E9D5BB

    oklch(88.3% 0.041 74.4)

  • #C0E1D1

    #C0E1D1

    oklch(88.1% 0.041 164.6)

  • #C6DAF4

    #C6DAF4

    oklch(88.2% 0.042 255)

  • #EDCEDF

    #EDCEDF

    oklch(88.2% 0.041 343.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9D5BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9D5BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.