#E9CFAB

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.056 75.9), rgb(233, 207, 171).

Aa

Black text reads best on this color (13.97:1).

About this color

#E9CFAB is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.056 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.97:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.97:1
White text1.50:1

Values

HEX#E9CFAB
RGBrgb(233, 207, 171)
HSLhsl(35, 58%, 79%)
OKLCHoklch(86.7% 0.056 75.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9CFAB 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #E9CFAB 13.97:1 AAA Lc 80.2 Fine for body text
#E9CFAB text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#E9CFAB text on black 13.97:1 AAA Lc -79.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E8DB

    oklch(93.5% 0.02 74.7)

  3. Step 200

    200 (this color)

    #E9CFAB

    oklch(86.7% 0.056 75.9)

  4. Step 300

    300

    #DCBB8D

    oklch(81% 0.072 75.7)

  5. Step 400

    400

    #CA9646

    oklch(70.8% 0.115 75.6)

  6. Step 500

    500

    #B77C00

    oklch(63.1% 0.133 75.6)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#E9CFAB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CFA90.023
Deuteranopia (no green cones)#E0D5AC0.019
Tritanopia (no blue cones)#F4C8C50.048
Achromatopsia (no color)#D3D3D30.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9CFAB

    #E9CFAB

    oklch(86.7% 0.056 75.9)

  • #BCD6F8

    #BCD6F8

    oklch(86.8% 0.055 255.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9CFAB

    #E9CFAB

    oklch(86.7% 0.056 75.9)

  • #F4C9B5

    #F4C9B5

    oklch(86.8% 0.056 46.3)

  • #D8D6AC

    #D8D6AC

    oklch(86.7% 0.056 105.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9CFAB

    #E9CFAB

    oklch(86.7% 0.056 75.9)

  • #ADDCF0

    #ADDCF0

    oklch(86.8% 0.056 225.8)

  • #CFCFF7

    #CFCFF7

    oklch(86.7% 0.055 285.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9CFAB

    #E9CFAB

    oklch(86.7% 0.056 75.9)

  • #A9DFDF

    #A9DFDF

    oklch(86.7% 0.055 196.2)

  • #E2C9ED

    #E2C9ED

    oklch(86.8% 0.056 315.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9CFAB

    #E9CFAB

    oklch(86.7% 0.056 75.9)

  • #B1E0CB

    #B1E0CB

    oklch(86.8% 0.057 166)

  • #BCD6F8

    #BCD6F8

    oklch(86.8% 0.055 255.2)

  • #F0C5DB

    #F0C5DB

    oklch(86.7% 0.056 346.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9CFAB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9CFAB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.