#E9CEB2

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.048 68.1), rgb(233, 206, 178).

Aa

Black text reads best on this color (13.93:1).

About this color

#E9CEB2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.048 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.93:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.93:1
White text1.50:1

Values

HEX#E9CEB2
RGBrgb(233, 206, 178)
HSLhsl(31, 56%, 81%)
OKLCHoklch(86.7% 0.048 68.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9CEB2 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #E9CEB2 13.93:1 AAA Lc 80.1 Fine for body text
#E9CEB2 text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#E9CEB2 text on black 13.93:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DD

    oklch(93.6% 0.018 70.2)

  3. Step 200

    200 (this color)

    #E9CEB2

    oklch(86.7% 0.048 68.1)

  4. Step 300

    300

    #DCBA96

    oklch(81% 0.062 68.4)

  5. Step 400

    400

    #C9955A

    oklch(70.7% 0.099 68.6)

  6. Step 500

    500

    #BB7921

    oklch(63.1% 0.127 68.2)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #372105

    oklch(27% 0.053 68.7)

Export this scale for Tailwind in the Tailwind colors tool

#E9CEB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CFB00.026
Deuteranopia (no green cones)#DED5B30.022
Tritanopia (no blue cones)#F3C8C60.039
Achromatopsia (no color)#D2D2D20.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9CEB2

    #E9CEB2

    oklch(86.7% 0.048 68.1)

  • #BBD7F2

    #BBD7F2

    oklch(86.7% 0.048 247.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9CEB2

    #E9CEB2

    oklch(86.7% 0.048 68.1)

  • #F1C9BD

    #F1C9BD

    oklch(86.7% 0.049 37.3)

  • #DBD4B0

    #DBD4B0

    oklch(86.6% 0.048 98.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9CEB2

    #E9CEB2

    oklch(86.7% 0.048 68.1)

  • #B1DCE9

    #B1DCE9

    oklch(86.8% 0.048 218.1)

  • #CBD1F3

    #CBD1F3

    oklch(86.7% 0.047 277.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9CEB2

    #E9CEB2

    oklch(86.7% 0.048 68.1)

  • #B0DED9

    #B0DED9

    oklch(86.7% 0.048 188.1)

  • #DCCBEC

    #DCCBEC

    oklch(86.6% 0.048 308.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9CEB2

    #E9CEB2

    oklch(86.7% 0.048 68.1)

  • #BADDC7

    #BADDC7

    oklch(86.6% 0.048 157.7)

  • #BBD7F2

    #BBD7F2

    oklch(86.7% 0.048 247.4)

  • #E9C8DE

    #E9C8DE

    oklch(86.7% 0.047 338.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9CEB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9CEB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.