#E9CDCC

Closest named color: Light Gray (#D3D3D3). oklch(87.1% 0.032 20.2), rgb(233, 205, 204).

Aa

Black text reads best on this color (14.06:1).

About this color

#E9CDCC is a light, muted pink. In OKLCH its lightness is 87%, its chroma 0.032 and its hue 20°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.032 away. Black text reads best on it, at 14.06:1.

Hue familyPinks
Lightnesslight (87%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameLight Gray (#D3D3D3)
Black text14.06:1
White text1.49:1

Values

HEX#E9CDCC
RGBrgb(233, 205, 204)
HSLhsl(2, 40%, 86%)
OKLCHoklch(87.1% 0.032 20.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9CDCC 1.49:1 Fails Lc -26.3 Dividers and decoration only
Black text on #E9CDCC 14.06:1 AAA Lc 80.6 Fine for body text
#E9CDCC text on white 1.49:1 Fails Lc 23.1 Dividers and decoration only
#E9CDCC text on black 14.06:1 AAA Lc -80.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100

    #F2E7E6

    oklch(93.6% 0.012 23.7)

  3. Step 200

    200 (this color)

    #E9CDCC

    oklch(87.1% 0.032 20.2)

  4. Step 300

    300

    #DAB7B6

    oklch(81% 0.04 20)

  5. Step 400

    400

    #C69190

    oklch(70.7% 0.065 20)

  6. Step 500

    500

    #B67574

    oklch(63.1% 0.082 20.6)

  7. Step 600

    600

    #A25D5D

    oklch(55.7% 0.091 20.4)

  8. Step 700

    700

    #8A4C4C

    oklch(49.1% 0.084 20.6)

  9. Step 800

    800

    #703F3F

    oklch(42.7% 0.069 20.3)

  10. Step 900

    900

    #5B3635

    oklch(37.8% 0.053 21.6)

  11. Step 950

    950

    #35201F

    oklch(27% 0.033 22.5)

Export this scale for Tailwind in the Tailwind colors tool

#E9CDCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2D0CC0.032
Deuteranopia (no green cones)#D8D5CC0.030
Tritanopia (no blue cones)#F0CACD0.013
Achromatopsia (no color)#D3D3D30.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9CDCC

    #E9CDCC

    oklch(87.1% 0.032 20.2)

  • #BEDBDD

    #BEDBDD

    oklch(87.1% 0.031 201.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9CDCC

    #E9CDCC

    oklch(87.1% 0.032 20.2)

  • #E6CDD7

    #E6CDD7

    oklch(87.2% 0.031 351.6)

  • #E7CFC3

    #E7CFC3

    oklch(87.1% 0.032 48.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9CDCC

    #E9CDCC

    oklch(87.1% 0.032 20.2)

  • #C1DCD2

    #C1DCD2

    oklch(87.2% 0.032 171.3)

  • #C1D9E6

    #C1D9E6

    oklch(87.2% 0.031 231.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9CDCC

    #E9CDCC

    oklch(87.1% 0.032 20.2)

  • #CADAC7

    #CADAC7

    oklch(87.1% 0.031 140.7)

  • #C9D6EA

    #C9D6EA

    oklch(87.2% 0.031 258.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9CDCC

    #E9CDCC

    oklch(87.1% 0.032 20.2)

  • #D5D7BF

    #D5D7BF

    oklch(87.1% 0.032 110.9)

  • #BEDBDD

    #BEDBDD

    oklch(87.1% 0.031 201.7)

  • #D4D2E9

    #D4D2E9

    oklch(87.2% 0.032 289.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9CDCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9CDCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.