#E9CDAA

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.056 73.2), rgb(233, 205, 170).

Aa

Black text reads best on this color (13.77:1).

About this color

#E9CDAA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.056 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.77:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.77:1
White text1.52:1

Values

HEX#E9CDAA
RGBrgb(233, 205, 170)
HSLhsl(33, 59%, 79%)
OKLCHoklch(86.3% 0.056 73.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9CDAA 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #E9CDAA 13.77:1 AAA Lc 79.4 Fine for body text
#E9CDAA text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#E9CDAA text on black 13.77:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EF

    oklch(97.2% 0.01 72.7)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #E9CDAA

    oklch(86.3% 0.056 73.2)

  4. Step 300

    300

    #DDBA8D

    oklch(80.9% 0.072 73.5)

  5. Step 400

    400

    #CC9547

    oklch(70.8% 0.115 73.5)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9C6600

    oklch(55.5% 0.118 73)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#E9CDAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CDA80.025
Deuteranopia (no green cones)#DED4AB0.022
Tritanopia (no blue cones)#F4C6C30.047
Achromatopsia (no color)#D1D1D10.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9CDAA

    #E9CDAA

    oklch(86.3% 0.056 73.2)

  • #B9D5F7

    #B9D5F7

    oklch(86.4% 0.056 253.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9CDAA

    #E9CDAA

    oklch(86.3% 0.056 73.2)

  • #F3C7B5

    #F3C7B5

    oklch(86.3% 0.056 43.4)

  • #D8D4AA

    #D8D4AA

    oklch(86.3% 0.056 103)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9CDAA

    #E9CDAA

    oklch(86.3% 0.056 73.2)

  • #AADBED

    #AADBED

    oklch(86.3% 0.056 222.4)

  • #CCCEF7

    #CCCEF7

    oklch(86.3% 0.057 282.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9CDAA

    #E9CDAA

    oklch(86.3% 0.056 73.2)

  • #A7DEDC

    #A7DEDC

    oklch(86.2% 0.056 193.4)

  • #DFC8ED

    #DFC8ED

    oklch(86.3% 0.056 312.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9CDAA

    #E9CDAA

    oklch(86.3% 0.056 73.2)

  • #B1DEC8

    #B1DEC8

    oklch(86.3% 0.056 163.9)

  • #B9D5F7

    #B9D5F7

    oklch(86.4% 0.056 253.4)

  • #EDC4DC

    #EDC4DC

    oklch(86.3% 0.056 342.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9CDAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9CDAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.