#E9CCBF

Closest named color: Pale Oak (#DBCFB0). oklch(86.6% 0.037 45.6), rgb(233, 204, 191).

Aa

Black text reads best on this color (13.85:1).

About this color

#E9CCBF is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.037 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 13.85:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.85:1
White text1.51:1

Values

HEX#E9CCBF
RGBrgb(233, 204, 191)
HSLhsl(19, 49%, 83%)
OKLCHoklch(86.6% 0.037 45.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9CCBF 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #E9CCBF 13.85:1 AAA Lc 79.7 Fine for body text
#E9CCBF text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#E9CCBF text on black 13.85:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F2E7E2

    oklch(93.5% 0.014 46.2)

  3. Step 200

    200 (this color)

    #E9CCBF

    oklch(86.6% 0.037 45.6)

  4. Step 300

    300

    #DCB8A7

    oklch(81% 0.048 46.7)

  5. Step 400

    400

    #C99278

    oklch(70.7% 0.076 46.3)

  6. Step 500

    500

    #BB7656

    oklch(63.2% 0.098 45.4)

  7. Step 600

    600

    #A65D3A

    oklch(55.6% 0.107 45.4)

  8. Step 700

    700

    #8E4D2D

    oklch(49.2% 0.099 45.8)

  9. Step 800

    800

    #733F26

    oklch(42.6% 0.082 45.5)

  10. Step 900

    900

    #5D3623

    oklch(37.6% 0.064 46.2)

  11. Step 950

    950

    #372015

    oklch(27% 0.041 46.1)

Export this scale for Tailwind in the Tailwind colors tool

#E9CCBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CEBE0.031
Deuteranopia (no green cones)#DAD4BF0.028
Tritanopia (no blue cones)#F1C8C80.022
Achromatopsia (no color)#D2D2D20.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9CCBF

    #E9CCBF

    oklch(86.6% 0.037 45.6)

  • #BAD9E6

    #BAD9E6

    oklch(86.7% 0.038 225)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9CCBF

    #E9CCBF

    oklch(86.6% 0.037 45.6)

  • #EBCACB

    #EBCACB

    oklch(86.7% 0.037 15.8)

  • #E2D0B8

    #E2D0B8

    oklch(86.6% 0.038 75.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9CCBF

    #E9CCBF

    oklch(86.6% 0.037 45.6)

  • #B8DBDB

    #B8DBDB

    oklch(86.6% 0.037 196.5)

  • #C3D5EC

    #C3D5EC

    oklch(86.7% 0.037 254.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9CCBF

    #E9CCBF

    oklch(86.6% 0.037 45.6)

  • #BDDBCD

    #BDDBCD

    oklch(86.6% 0.037 165.7)

  • #D0D0EB

    #D0D0EB

    oklch(86.6% 0.037 285.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9CCBF

    #E9CCBF

    oklch(86.6% 0.037 45.6)

  • #C8D9C1

    #C8D9C1

    oklch(86.6% 0.037 136.5)

  • #BAD9E6

    #BAD9E6

    oklch(86.7% 0.038 225)

  • #DDCCE4

    #DDCCE4

    oklch(86.6% 0.037 316.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9CCBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9CCBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.