#E9CBCB

Closest named color: Light Gray (#D3D3D3). oklch(86.7% 0.034 17.8), rgb(233, 203, 203).

Aa

Black text reads best on this color (13.86:1).

About this color

#E9CBCB is a light, muted pink. In OKLCH its lightness is 87%, its chroma 0.034 and its hue 18°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.034 away. Black text reads best on it, at 13.86:1.

Hue familyPinks
Lightnesslight (87%)
Chromamuted (0.034)
Temperaturewarm
Nearest nameLight Gray (#D3D3D3)
Black text13.86:1
White text1.51:1

Values

HEX#E9CBCB
RGBrgb(233, 203, 203)
HSLhsl(0, 41%, 85%)
OKLCHoklch(86.7% 0.034 17.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9CBCB 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #E9CBCB 13.86:1 AAA Lc 79.8 Fine for body text
#E9CBCB text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#E9CBCB text on black 13.86:1 AAA Lc -79.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100

    #F2E7E7

    oklch(93.7% 0.012 17.4)

  3. Step 200

    200 (this color)

    #E9CBCB

    oklch(86.7% 0.034 17.8)

  4. Step 300

    300

    #DCB6B6

    oklch(81% 0.044 18.1)

  5. Step 400

    400

    #C88F90

    oklch(70.6% 0.07 17.8)

  6. Step 500

    500

    #B97375

    oklch(63.1% 0.089 18)

  7. Step 600

    600

    #A45B5E

    oklch(55.7% 0.096 18)

  8. Step 700

    700

    #8D4A4D

    oklch(49.2% 0.091 18.1)

  9. Step 800

    800

    #723D3F

    oklch(42.6% 0.074 18.3)

  10. Step 900

    900

    #5D3436

    oklch(37.7% 0.059 17.1)

  11. Step 950

    950

    #361F20

    oklch(27% 0.036 16.9)

Export this scale for Tailwind in the Tailwind colors tool

#E9CBCB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CFCB0.036
Deuteranopia (no green cones)#D7D4CB0.033
Tritanopia (no blue cones)#F0C8CB0.012
Achromatopsia (no color)#D2D2D20.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9CBCB

    #E9CBCB

    oklch(86.7% 0.034 17.8)

  • #BBDBDB

    #BBDBDB

    oklch(86.8% 0.034 196.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9CBCB

    #E9CBCB

    oklch(86.7% 0.034 17.8)

  • #E5CBD7

    #E5CBD7

    oklch(86.7% 0.033 348.2)

  • #E7CDC1

    #E7CDC1

    oklch(86.7% 0.034 46.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9CBCB

    #E9CBCB

    oklch(86.7% 0.034 17.8)

  • #BFDBCF

    #BFDBCF

    oklch(86.7% 0.034 167.9)

  • #BDD8E5

    #BDD8E5

    oklch(86.6% 0.034 228.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9CBCB

    #E9CBCB

    oklch(86.7% 0.034 17.8)

  • #C9D9C4

    #C9D9C4

    oklch(86.7% 0.033 138.2)

  • #C6D5EA

    #C6D5EA

    oklch(86.8% 0.033 256.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9CBCB

    #E9CBCB

    oklch(86.7% 0.034 17.8)

  • #D5D5BC

    #D5D5BC

    oklch(86.6% 0.034 107.1)

  • #BBDBDB

    #BBDBDB

    oklch(86.8% 0.034 196.5)

  • #D2D0E9

    #D2D0E9

    oklch(86.7% 0.034 289.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9CBCB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9CBCB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.