#E9CBBE

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.038 44.8), rgb(233, 203, 190).

Aa

Black text reads best on this color (13.75:1).

About this color

#E9CBBE is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.038 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 13.75:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.75:1
White text1.52:1

Values

HEX#E9CBBE
RGBrgb(233, 203, 190)
HSLhsl(18, 49%, 83%)
OKLCHoklch(86.4% 0.038 44.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9CBBE 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #E9CBBE 13.75:1 AAA Lc 79.3 Fine for body text
#E9CBBE text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#E9CBBE text on black 13.75:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100

    #F3E7E2

    oklch(93.6% 0.015 44.2)

  3. Step 200

    200 (this color)

    #E9CBBE

    oklch(86.4% 0.038 44.8)

  4. Step 300

    300

    #DDB7A7

    oklch(80.9% 0.049 44.1)

  5. Step 400

    400

    #CB9178

    oklch(70.7% 0.079 44.3)

  6. Step 500

    500

    #BC7555

    oklch(63.1% 0.101 44.7)

  7. Step 600

    600

    #A75C39

    oklch(55.5% 0.11 44.8)

  8. Step 700

    700

    #8F4C2C

    oklch(49.1% 0.101 45.1)

  9. Step 800

    800

    #743E25

    oklch(42.6% 0.084 44.7)

  10. Step 900

    900

    #5E3523

    oklch(37.6% 0.066 44)

  11. Step 950

    950

    #372015

    oklch(27% 0.041 46.1)

Export this scale for Tailwind in the Tailwind colors tool

#E9CBBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CEBD0.033
Deuteranopia (no green cones)#D9D3BE0.029
Tritanopia (no blue cones)#F2C7C70.023
Achromatopsia (no color)#D1D1D10.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9CBBE

    #E9CBBE

    oklch(86.4% 0.038 44.8)

  • #B8D8E5

    #B8D8E5

    oklch(86.3% 0.038 224.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9CBBE

    #E9CBBE

    oklch(86.4% 0.038 44.8)

  • #EAC9CA

    #EAC9CA

    oklch(86.4% 0.037 15.8)

  • #E2CFB7

    #E2CFB7

    oklch(86.4% 0.039 73.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9CBBE

    #E9CBBE

    oklch(86.4% 0.038 44.8)

  • #B6DBDA

    #B6DBDA

    oklch(86.5% 0.039 194.4)

  • #C2D4EC

    #C2D4EC

    oklch(86.4% 0.039 255.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9CBBE

    #E9CBBE

    oklch(86.4% 0.038 44.8)

  • #BCDBCC

    #BCDBCC

    oklch(86.5% 0.039 164.7)

  • #CFCFEB

    #CFCFEB

    oklch(86.3% 0.039 285.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9CBBE

    #E9CBBE

    oklch(86.4% 0.038 44.8)

  • #C8D8BF

    #C8D8BF

    oklch(86.3% 0.038 134.1)

  • #B8D8E5

    #B8D8E5

    oklch(86.3% 0.038 224.3)

  • #DCCBE4

    #DCCBE4

    oklch(86.4% 0.039 315.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9CBBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9CBBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.