#E9CBA2

Closest named color: Pale Oak (#DBCFB0). oklch(85.7% 0.064 75.4), rgb(233, 203, 162).

Aa

Black text reads best on this color (13.52:1).

About this color

#E9CBA2 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.064 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.52:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.064)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.52:1
White text1.55:1

Values

HEX#E9CBA2
RGBrgb(233, 203, 162)
HSLhsl(35, 62%, 77%)
OKLCHoklch(85.7% 0.064 75.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9CBA2 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #E9CBA2 13.52:1 AAA Lc 78.4 Fine for body text
#E9CBA2 text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#E9CBA2 text on black 13.52:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8D9

    oklch(93.6% 0.023 75.9)

  3. Step 200

    200 (this color)

    #E9CBA2

    oklch(85.7% 0.064 75.4)

  4. Step 300

    300

    #E0BA84

    oklch(81% 0.083 75.9)

  5. Step 400

    400

    #CF9431

    oklch(70.7% 0.131 75.9)

  6. Step 500

    500

    #B77C00

    oklch(63.1% 0.133 75.6)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#E9CBA2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CB9F0.027
Deuteranopia (no green cones)#DED2A30.023
Tritanopia (no blue cones)#F5C3C00.055
Achromatopsia (no color)#CFCFCF0.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9CBA2

    #E9CBA2

    oklch(85.7% 0.064 75.4)

  • #B5D3FA

    #B5D3FA

    oklch(85.8% 0.063 255.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9CBA2

    #E9CBA2

    oklch(85.7% 0.064 75.4)

  • #F5C4AE

    #F5C4AE

    oklch(85.8% 0.064 45.4)

  • #D6D3A3

    #D6D3A3

    oklch(85.7% 0.063 104.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9CBA2

    #E9CBA2

    oklch(85.7% 0.064 75.4)

  • #A3DAF0

    #A3DAF0

    oklch(85.8% 0.064 224.6)

  • #CBCBF9

    #CBCBF9

    oklch(85.7% 0.064 285)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9CBA2

    #E9CBA2

    oklch(85.7% 0.064 75.4)

  • #9FDEDD

    #9FDEDD

    oklch(85.8% 0.064 194.8)

  • #E0C4ED

    #E0C4ED

    oklch(85.7% 0.063 315.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9CBA2

    #E9CBA2

    oklch(85.7% 0.064 75.4)

  • #A9DEC6

    #A9DEC6

    oklch(85.7% 0.064 165.4)

  • #B5D3FA

    #B5D3FA

    oklch(85.8% 0.063 255.1)

  • #F0C0D9

    #F0C0D9

    oklch(85.7% 0.063 345.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9CBA2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9CBA2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.