#E8D2BC

Closest named color: Pale Oak (#DBCFB0). oklch(87.6% 0.038 67.3), rgb(232, 210, 188).

Aa

Black text reads best on this color (14.37:1).

About this color

#E8D2BC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.038 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 14.37:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.37:1
White text1.46:1

Values

HEX#E8D2BC
RGBrgb(232, 210, 188)
HSLhsl(30, 49%, 82%)
OKLCHoklch(87.6% 0.038 67.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E8D2BC 1.46:1 Fails Lc -24.9 Dividers and decoration only
Black text on #E8D2BC 14.37:1 AAA Lc 81.8 Fine for body text
#E8D2BC text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#E8D2BC text on black 14.37:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E0

    oklch(93.6% 0.015 64.3)

  3. Step 200

    200 (this color)

    #E8D2BC

    oklch(87.6% 0.038 67.3)

  4. Step 300

    300

    #D7BB9F

    oklch(80.9% 0.05 67)

  5. Step 400

    400

    #C2976A

    oklch(70.6% 0.079 67.2)

  6. Step 500

    500

    #B27D41

    oklch(63.1% 0.101 67.5)

  7. Step 600

    600

    #9D651E

    oklch(55.5% 0.11 67.4)

  8. Step 700

    700

    #86540F

    oklch(49.1% 0.102 68)

  9. Step 800

    800

    #6D4511

    oklch(42.7% 0.084 68)

  10. Step 900

    900

    #593A17

    oklch(37.7% 0.066 66.5)

  11. Step 950

    950

    #34220E

    oklch(26.9% 0.042 67.2)

Export this scale for Tailwind in the Tailwind colors tool

#E8D2BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD3BB0.020
Deuteranopia (no green cones)#DFD8BC0.019
Tritanopia (no blue cones)#F0CDCC0.031
Achromatopsia (no color)#D5D5D50.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E8D2BC

    #E8D2BC

    oklch(87.6% 0.038 67.3)

  • #C3D9EF

    #C3D9EF

    oklch(87.6% 0.039 248.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E8D2BC

    #E8D2BC

    oklch(87.6% 0.038 67.3)

  • #EECEC5

    #EECEC5

    oklch(87.6% 0.038 36.2)

  • #DDD7BA

    #DDD7BA

    oklch(87.6% 0.039 97.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E8D2BC

    #E8D2BC

    oklch(87.6% 0.038 67.3)

  • #BBDDE7

    #BBDDE7

    oklch(87.6% 0.038 217.5)

  • #CFD4F0

    #CFD4F0

    oklch(87.5% 0.039 277.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E8D2BC

    #E8D2BC

    oklch(87.6% 0.038 67.3)

  • #BBDFDA

    #BBDFDA

    oklch(87.6% 0.038 186.2)

  • #DDD0EB

    #DDD0EB

    oklch(87.6% 0.039 307.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E8D2BC

    #E8D2BC

    oklch(87.6% 0.038 67.3)

  • #C2DECC

    #C2DECC

    oklch(87.5% 0.039 157.3)

  • #C3D9EF

    #C3D9EF

    oklch(87.6% 0.039 248.3)

  • #E8CDDF

    #E8CDDF

    oklch(87.6% 0.038 338.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E8D2BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E8D2BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.