#E8D2AF

Closest named color: Pale Oak (#DBCFB0). oklch(87.3% 0.052 79.4), rgb(232, 210, 175).

Aa

Black text reads best on this color (14.26:1).

About this color

#E8D2AF is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.052 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 14.26:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.26:1
White text1.47:1

Values

HEX#E8D2AF
RGBrgb(232, 210, 175)
HSLhsl(37, 55%, 80%)
OKLCHoklch(87.3% 0.052 79.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E8D2AF 1.47:1 Fails Lc -25.4 Dividers and decoration only
Black text on #E8D2AF 14.26:1 AAA Lc 81.4 Fine for body text
#E8D2AF text on white 1.47:1 Fails Lc 22.3 Dividers and decoration only
#E8D2AF text on black 14.26:1 AAA Lc -81.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DC

    oklch(93.7% 0.019 80.1)

  3. Step 200

    200 (this color)

    #E8D2AF

    oklch(87.3% 0.052 79.4)

  4. Step 300

    300

    #D8BC8F

    oklch(80.8% 0.068 79.3)

  5. Step 400

    400

    #C4984C

    oklch(70.6% 0.108 79.2)

  6. Step 500

    500

    #B37E00

    oklch(63% 0.131 79.1)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#E8D2AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD2AD0.017
Deuteranopia (no green cones)#E1D7B00.015
Tritanopia (no blue cones)#F2CBC80.046
Achromatopsia (no color)#D5D5D50.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E8D2AF

    #E8D2AF

    oklch(87.3% 0.052 79.4)

  • #C1D7F9

    #C1D7F9

    oklch(87.4% 0.053 259)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E8D2AF

    #E8D2AF

    oklch(87.3% 0.052 79.4)

  • #F3CCB7

    #F3CCB7

    oklch(87.3% 0.053 49.9)

  • #D7D9B1

    #D7D9B1

    oklch(87.4% 0.053 109.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E8D2AF

    #E8D2AF

    oklch(87.3% 0.052 79.4)

  • #B3DDF1

    #B3DDF1

    oklch(87.4% 0.052 228.5)

  • #D4D0F6

    #D4D0F6

    oklch(87.3% 0.052 290.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E8D2AF

    #E8D2AF

    oklch(87.3% 0.052 79.4)

  • #ADE0E2

    #ADE0E2

    oklch(87.2% 0.052 199.2)

  • #E5CBEB

    #E5CBEB

    oklch(87.3% 0.052 319.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E8D2AF

    #E8D2AF

    oklch(87.3% 0.052 79.4)

  • #B4E1D0

    #B4E1D0

    oklch(87.3% 0.052 170.1)

  • #C1D7F9

    #C1D7F9

    oklch(87.4% 0.053 259)

  • #F1C8DA

    #F1C8DA

    oklch(87.3% 0.052 350)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E8D2AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E8D2AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.