#E8CEA2

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.065 80.7), rgb(232, 206, 162).

Aa

Black text reads best on this color (13.78:1).

About this color

#E8CEA2 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.065 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.78:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.065)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.78:1
White text1.52:1

Values

HEX#E8CEA2
RGBrgb(232, 206, 162)
HSLhsl(38, 60%, 77%)
OKLCHoklch(86.2% 0.065 80.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E8CEA2 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #E8CEA2 13.78:1 AAA Lc 79.5 Fine for body text
#E8CEA2 text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#E8CEA2 text on black 13.78:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F2E9D8

    oklch(93.7% 0.025 83.4)

  3. Step 200

    200 (this color)

    #E8CEA2

    oklch(86.2% 0.065 80.7)

  4. Step 300

    300

    #DDBB82

    oklch(80.9% 0.084 80)

  5. Step 400

    400

    #CB962A

    oklch(70.6% 0.133 80.4)

  6. Step 500

    500

    #B27F00

    oklch(63.1% 0.131 80.3)

  7. Step 600

    600

    #966B00

    oklch(55.7% 0.115 80.8)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#E8CEA2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACD9F0.021
Deuteranopia (no green cones)#E0D4A30.018
Tritanopia (no blue cones)#F4C6C20.057
Achromatopsia (no color)#D1D1D10.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E8CEA2

    #E8CEA2

    oklch(86.2% 0.065 80.7)

  • #BAD3FD

    #BAD3FD

    oklch(86.2% 0.065 260.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E8CEA2

    #E8CEA2

    oklch(86.2% 0.065 80.7)

  • #F6C6AC

    #F6C6AC

    oklch(86.2% 0.065 49.9)

  • #D3D6A5

    #D3D6A5

    oklch(86.2% 0.065 110.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E8CEA2

    #E8CEA2

    oklch(86.2% 0.065 80.7)

  • #A7DAF5

    #A7DAF5

    oklch(86.2% 0.065 231.5)

  • #D1CBFA

    #D1CBFA

    oklch(86.2% 0.065 290.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E8CEA2

    #E8CEA2

    oklch(86.2% 0.065 80.7)

  • #9FDFE3

    #9FDFE3

    oklch(86.2% 0.065 200.9)

  • #E6C5EC

    #E6C5EC

    oklch(86.3% 0.064 321.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E8CEA2

    #E8CEA2

    oklch(86.2% 0.065 80.7)

  • #A7E0CC

    #A7E0CC

    oklch(86.2% 0.065 171.1)

  • #BAD3FD

    #BAD3FD

    oklch(86.2% 0.065 260.8)

  • #F4C1D7

    #F4C1D7

    oklch(86.2% 0.065 350.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E8CEA2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E8CEA2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.