#E8CDC6

Closest named color: Light Gray (#D3D3D3). oklch(86.9% 0.032 34.9), rgb(232, 205, 198).

Aa

Black text reads best on this color (13.97:1).

About this color

#E8CDC6 is a light, muted pink. In OKLCH its lightness is 87%, its chroma 0.032 and its hue 35°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.032 away. Black text reads best on it, at 13.97:1.

Hue familyPinks
Lightnesslight (87%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameLight Gray (#D3D3D3)
Black text13.97:1
White text1.50:1

Values

HEX#E8CDC6
RGBrgb(232, 205, 198)
HSLhsl(12, 42%, 84%)
OKLCHoklch(86.9% 0.032 34.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E8CDC6 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #E8CDC6 13.97:1 AAA Lc 80.2 Fine for body text
#E8CDC6 text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#E8CDC6 text on black 13.97:1 AAA Lc -79.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F3

    oklch(97.1% 0.006 31.1)

  2. Step 100

    100

    #F2E7E5

    oklch(93.6% 0.012 29.9)

  3. Step 200

    200 (this color)

    #E8CDC6

    oklch(86.9% 0.032 34.9)

  4. Step 300

    300

    #DAB8AF

    oklch(81% 0.041 35.2)

  5. Step 400

    400

    #C69285

    oklch(70.6% 0.066 34.5)

  6. Step 500

    500

    #B67767

    oklch(63.1% 0.083 34.9)

  7. Step 600

    600

    #A15F4E

    oklch(55.6% 0.091 35.3)

  8. Step 700

    700

    #8A4E3F

    oklch(49.1% 0.085 34.9)

  9. Step 800

    800

    #704034

    oklch(42.6% 0.07 34.9)

  10. Step 900

    900

    #5B372E

    oklch(37.8% 0.054 34.8)

  11. Step 950

    950

    #35201B

    oklch(26.9% 0.034 34)

Export this scale for Tailwind in the Tailwind colors tool

#E8CDC6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3D0C60.030
Deuteranopia (no green cones)#D9D5C60.028
Tritanopia (no blue cones)#EFCACB0.016
Achromatopsia (no color)#D3D3D30.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E8CDC6

    #E8CDC6

    oklch(86.9% 0.032 34.9)

  • #BDDAE1

    #BDDAE1

    oklch(86.9% 0.032 213.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E8CDC6

    #E8CDC6

    oklch(86.9% 0.032 34.9)

  • #E8CCD1

    #E8CCD1

    oklch(87% 0.032 5.6)

  • #E3D0BF

    #E3D0BF

    oklch(86.9% 0.031 64.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E8CDC6

    #E8CDC6

    oklch(86.9% 0.032 34.9)

  • #BEDBD6

    #BEDBD6

    oklch(86.9% 0.032 184.1)

  • #C3D7E8

    #C3D7E8

    oklch(86.9% 0.032 243.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E8CDC6

    #E8CDC6

    oklch(86.9% 0.032 34.9)

  • #C4DBCB

    #C4DBCB

    oklch(87% 0.033 155.3)

  • #CDD3EA

    #CDD3EA

    oklch(86.9% 0.032 274.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E8CDC6

    #E8CDC6

    oklch(86.9% 0.032 34.9)

  • #CFD8C1

    #CFD8C1

    oklch(86.9% 0.033 124.5)

  • #BDDAE1

    #BDDAE1

    oklch(86.9% 0.032 213.9)

  • #D8CFE5

    #D8CFE5

    oklch(86.8% 0.031 304.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E8CDC6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E8CDC6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.