#E7D6BF

Closest named color: Pale Oak (#DBCFB0). oklch(88.4% 0.036 75.5), rgb(231, 214, 191).

Aa

Black text reads best on this color (14.76:1).

About this color

#E7D6BF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.036 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 14.76:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.76:1
White text1.42:1

Values

HEX#E7D6BF
RGBrgb(231, 214, 191)
HSLhsl(35, 45%, 83%)
OKLCHoklch(88.4% 0.036 75.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7D6BF 1.42:1 Fails Lc -23.1 Dividers and decoration only
Black text on #E7D6BF 14.76:1 AAA Lc 83.4 Fine for body text
#E7D6BF text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#E7D6BF text on black 14.76:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #E7D6BF

    oklch(88.4% 0.036 75.5)

  4. Step 300

    300

    #D2BDA0

    oklch(80.9% 0.046 75.9)

  5. Step 400

    400

    #BC9A6C

    oklch(70.6% 0.074 74.5)

  6. Step 500

    500

    #AB8143

    oklch(63.1% 0.095 75.2)

  7. Step 600

    600

    #966A21

    oklch(55.7% 0.103 75.7)

  8. Step 700

    700

    #805812

    oklch(49.2% 0.096 75.6)

  9. Step 800

    800

    #684813

    oklch(42.7% 0.08 75.5)

  10. Step 900

    900

    #553D18

    oklch(37.9% 0.062 75.6)

  11. Step 950

    950

    #32240F

    oklch(27.2% 0.04 75.9)

Export this scale for Tailwind in the Tailwind colors tool

#E7D6BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD6BE0.014
Deuteranopia (no green cones)#E1DAC00.012
Tritanopia (no blue cones)#EED1CF0.031
Achromatopsia (no color)#D8D8D80.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7D6BF

    #E7D6BF

    oklch(88.4% 0.036 75.5)

  • #C9DAF1

    #C9DAF1

    oklch(88.3% 0.037 256)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7D6BF

    #E7D6BF

    oklch(88.4% 0.036 75.5)

  • #EED2C5

    #EED2C5

    oklch(88.4% 0.036 46.5)

  • #DCDBC0

    #DCDBC0

    oklch(88.5% 0.036 105.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7D6BF

    #E7D6BF

    oklch(88.4% 0.036 75.5)

  • #C1DEEB

    #C1DEEB

    oklch(88.3% 0.036 226.6)

  • #D6D6F0

    #D6D6F0

    oklch(88.4% 0.036 285.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7D6BF

    #E7D6BF

    oklch(88.4% 0.036 75.5)

  • #BEE1E0

    #BEE1E0

    oklch(88.4% 0.037 194.4)

  • #E2D2E9

    #E2D2E9

    oklch(88.4% 0.036 315.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7D6BF

    #E7D6BF

    oklch(88.4% 0.036 75.5)

  • #C4E1D3

    #C4E1D3

    oklch(88.5% 0.036 164.9)

  • #C9DAF1

    #C9DAF1

    oklch(88.3% 0.037 256)

  • #EBD0DE

    #EBD0DE

    oklch(88.4% 0.035 345.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7D6BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7D6BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.