#E7D3B4

Closest named color: Pale Oak (#DBCFB0). oklch(87.5% 0.047 78.8), rgb(231, 211, 180).

Aa

Black text reads best on this color (14.37:1).

About this color

#E7D3B4 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.047 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 14.37:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.37:1
White text1.46:1

Values

HEX#E7D3B4
RGBrgb(231, 211, 180)
HSLhsl(36, 52%, 81%)
OKLCHoklch(87.5% 0.047 78.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7D3B4 1.46:1 Fails Lc -24.9 Dividers and decoration only
Black text on #E7D3B4 14.37:1 AAA Lc 81.8 Fine for body text
#E7D3B4 text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#E7D3B4 text on black 14.37:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DD

    oklch(93.6% 0.018 81.3)

  3. Step 200

    200 (this color)

    #E7D3B4

    oklch(87.5% 0.047 78.8)

  4. Step 300

    300

    #D6BD95

    oklch(81% 0.061 79.4)

  5. Step 400

    400

    #C19958

    oklch(70.6% 0.096 78.4)

  6. Step 500

    500

    #B17F1B

    oklch(63.1% 0.123 78.8)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5800

    oklch(49% 0.102 78.8)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583C00

    oklch(37.8% 0.079 79.1)

  11. Step 950

    950

    #342304

    oklch(27% 0.051 78.6)

Export this scale for Tailwind in the Tailwind colors tool

#E7D3B4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD3B20.016
Deuteranopia (no green cones)#E1D8B50.014
Tritanopia (no blue cones)#F0CDCA0.041
Achromatopsia (no color)#D5D5D50.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7D3B4

    #E7D3B4

    oklch(87.5% 0.047 78.8)

  • #C4D7F6

    #C4D7F6

    oklch(87.5% 0.048 260.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7D3B4

    #E7D3B4

    oklch(87.5% 0.047 78.8)

  • #F1CEBC

    #F1CEBC

    oklch(87.6% 0.047 48.9)

  • #D8D9B6

    #D8D9B6

    oklch(87.5% 0.047 108.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7D3B4

    #E7D3B4

    oklch(87.5% 0.047 78.8)

  • #B7DDEF

    #B7DDEF

    oklch(87.6% 0.047 228.2)

  • #D4D2F4

    #D4D2F4

    oklch(87.6% 0.047 288.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7D3B4

    #E7D3B4

    oklch(87.5% 0.047 78.8)

  • #B3E0E1

    #B3E0E1

    oklch(87.5% 0.047 198)

  • #E4CDEA

    #E4CDEA

    oklch(87.6% 0.046 319.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7D3B4

    #E7D3B4

    oklch(87.5% 0.047 78.8)

  • #B9E0D1

    #B9E0D1

    oklch(87.5% 0.046 169.9)

  • #C4D7F6

    #C4D7F6

    oklch(87.5% 0.048 260.2)

  • #EFCADB

    #EFCADB

    oklch(87.5% 0.047 348.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7D3B4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7D3B4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.