#E7D2AD

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.054 81.7), rgb(231, 210, 173).

Aa

Black text reads best on this color (14.21:1).

About this color

#E7D2AD is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 14.21:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.21:1
White text1.47:1

Values

HEX#E7D2AD
RGBrgb(231, 210, 173)
HSLhsl(38, 55%, 79%)
OKLCHoklch(87.2% 0.054 81.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7D2AD 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #E7D2AD 14.21:1 AAA Lc 81.2 Fine for body text
#E7D2AD text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#E7D2AD text on black 14.21:1 AAA Lc -80.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DB

    oklch(93.7% 0.021 81.8)

  3. Step 200

    200 (this color)

    #E7D2AD

    oklch(87.2% 0.054 81.7)

  4. Step 300

    300

    #D7BD8D

    oklch(80.9% 0.07 82.6)

  5. Step 400

    400

    #C39947

    oklch(70.6% 0.112 81.9)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#E7D2AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD1AB0.016
Deuteranopia (no green cones)#E1D7AE0.014
Tritanopia (no blue cones)#F1CBC80.049
Achromatopsia (no color)#D4D4D40.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7D2AD

    #E7D2AD

    oklch(87.2% 0.054 81.7)

  • #C1D6F9

    #C1D6F9

    oklch(87.2% 0.054 260.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7D2AD

    #E7D2AD

    oklch(87.2% 0.054 81.7)

  • #F3CCB5

    #F3CCB5

    oklch(87.3% 0.054 52.3)

  • #D5D9B0

    #D5D9B0

    oklch(87.2% 0.055 112.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7D2AD

    #E7D2AD

    oklch(87.2% 0.054 81.7)

  • #B2DCF3

    #B2DCF3

    oklch(87.2% 0.054 232.1)

  • #D5CFF6

    #D5CFF6

    oklch(87.2% 0.054 292.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7D2AD

    #E7D2AD

    oklch(87.2% 0.054 81.7)

  • #ABE0E4

    #ABE0E4

    oklch(87.1% 0.055 202)

  • #E6CAEB

    #E6CAEB

    oklch(87.2% 0.054 321.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7D2AD

    #E7D2AD

    oklch(87.2% 0.054 81.7)

  • #B2E1D0

    #B2E1D0

    oklch(87.2% 0.054 170.9)

  • #C1D6F9

    #C1D6F9

    oklch(87.2% 0.054 260.6)

  • #F2C7D9

    #F2C7D9

    oklch(87.2% 0.054 351.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7D2AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7D2AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.