#E7D1BB

Closest named color: Pale Oak (#DBCFB0). oklch(87.3% 0.039 67.3), rgb(231, 209, 187).

Aa

Black text reads best on this color (14.23:1).

About this color

#E7D1BB is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.039 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 14.23:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.23:1
White text1.47:1

Values

HEX#E7D1BB
RGBrgb(231, 209, 187)
HSLhsl(30, 48%, 82%)
OKLCHoklch(87.3% 0.039 67.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7D1BB 1.47:1 Fails Lc -25.5 Dividers and decoration only
Black text on #E7D1BB 14.23:1 AAA Lc 81.3 Fine for body text
#E7D1BB text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#E7D1BB text on black 14.23:1 AAA Lc -80.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E0

    oklch(93.6% 0.015 64.3)

  3. Step 200

    200 (this color)

    #E7D1BB

    oklch(87.3% 0.039 67.3)

  4. Step 300

    300

    #D7BB9F

    oklch(80.9% 0.05 67)

  5. Step 400

    400

    #C2976A

    oklch(70.6% 0.079 67.2)

  6. Step 500

    500

    #B27D41

    oklch(63.1% 0.101 67.5)

  7. Step 600

    600

    #9D651E

    oklch(55.5% 0.11 67.4)

  8. Step 700

    700

    #87540F

    oklch(49.3% 0.102 67.4)

  9. Step 800

    800

    #6D4511

    oklch(42.7% 0.084 68)

  10. Step 900

    900

    #593A17

    oklch(37.7% 0.066 66.5)

  11. Step 950

    950

    #34220E

    oklch(26.9% 0.042 67.2)

Export this scale for Tailwind in the Tailwind colors tool

#E7D1BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D2BA0.020
Deuteranopia (no green cones)#DED7BB0.019
Tritanopia (no blue cones)#EFCCCB0.031
Achromatopsia (no color)#D4D4D40.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7D1BB

    #E7D1BB

    oklch(87.3% 0.039 67.3)

  • #C2D8EE

    #C2D8EE

    oklch(87.3% 0.039 248.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7D1BB

    #E7D1BB

    oklch(87.3% 0.039 67.3)

  • #EDCDC4

    #EDCDC4

    oklch(87.3% 0.038 36.2)

  • #DCD6B9

    #DCD6B9

    oklch(87.3% 0.039 97.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7D1BB

    #E7D1BB

    oklch(87.3% 0.039 67.3)

  • #BADCE6

    #BADCE6

    oklch(87.3% 0.038 217.5)

  • #CED3EF

    #CED3EF

    oklch(87.2% 0.039 277.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7D1BB

    #E7D1BB

    oklch(87.3% 0.039 67.3)

  • #BADED9

    #BADED9

    oklch(87.3% 0.038 186.2)

  • #DCCFEA

    #DCCFEA

    oklch(87.3% 0.039 307.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7D1BB

    #E7D1BB

    oklch(87.3% 0.039 67.3)

  • #C1DDCB

    #C1DDCB

    oklch(87.2% 0.039 157.3)

  • #C2D8EE

    #C2D8EE

    oklch(87.3% 0.039 248.3)

  • #E7CCDE

    #E7CCDE

    oklch(87.3% 0.038 338.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7D1BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7D1BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.