#E7CDC3

Closest named color: Light Gray (#D3D3D3). oklch(86.7% 0.032 42.2), rgb(231, 205, 195).

Aa

Black text reads best on this color (13.91:1).

About this color

#E7CDC3 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.032 and its hue 42°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.032 away. Black text reads best on it, at 13.91:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameLight Gray (#D3D3D3)
Black text13.91:1
White text1.50:1

Values

HEX#E7CDC3
RGBrgb(231, 205, 195)
HSLhsl(17, 43%, 84%)
OKLCHoklch(86.7% 0.032 42.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7CDC3 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #E7CDC3 13.91:1 AAA Lc 80.0 Fine for body text
#E7CDC3 text on white 1.50:1 Fails Lc 23.8 Dividers and decoration only
#E7CDC3 text on black 13.91:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E7E4

    oklch(93.5% 0.012 37.4)

  3. Step 200

    200 (this color)

    #E7CDC3

    oklch(86.7% 0.032 42.2)

  4. Step 300

    300

    #D9B8AC

    oklch(80.8% 0.042 41)

  5. Step 400

    400

    #C59380

    oklch(70.6% 0.067 41.7)

  6. Step 500

    500

    #B57860

    oklch(63% 0.085 42.3)

  7. Step 600

    600

    #A16046

    oklch(55.6% 0.093 42.3)

  8. Step 700

    700

    #894F38

    oklch(49% 0.086 42.1)

  9. Step 800

    800

    #70412F

    oklch(42.7% 0.072 41.5)

  10. Step 900

    900

    #5B372A

    oklch(37.7% 0.056 40.6)

  11. Step 950

    950

    #352119

    oklch(27.1% 0.034 42.6)

Export this scale for Tailwind in the Tailwind colors tool

#E7CDC3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CFC20.028
Deuteranopia (no green cones)#D9D4C30.026
Tritanopia (no blue cones)#EEC9CA0.019
Achromatopsia (no color)#D2D2D20.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7CDC3

    #E7CDC3

    oklch(86.7% 0.032 42.2)

  • #BDD9E3

    #BDD9E3

    oklch(86.8% 0.033 221.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7CDC3

    #E7CDC3

    oklch(86.7% 0.032 42.2)

  • #E8CBCD

    #E8CBCD

    oklch(86.7% 0.033 13.1)

  • #E1D0BD

    #E1D0BD

    oklch(86.6% 0.032 70.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7CDC3

    #E7CDC3

    oklch(86.7% 0.032 42.2)

  • #BCDBD9

    #BCDBD9

    oklch(86.8% 0.033 191.8)

  • #C5D5E9

    #C5D5E9

    oklch(86.7% 0.033 254)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7CDC3

    #E7CDC3

    oklch(86.7% 0.032 42.2)

  • #C1DACD

    #C1DACD

    oklch(86.6% 0.032 163.1)

  • #CFD1E9

    #CFD1E9

    oklch(86.7% 0.033 281.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7CDC3

    #E7CDC3

    oklch(86.7% 0.032 42.2)

  • #CBD8C3

    #CBD8C3

    oklch(86.7% 0.032 133.3)

  • #BDD9E3

    #BDD9E3

    oklch(86.8% 0.033 221.3)

  • #DBCEE3

    #DBCEE3

    oklch(86.8% 0.032 312.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7CDC3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7CDC3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.