#E7CDBA

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.039 58.4), rgb(231, 205, 186).

Aa

Black text reads best on this color (13.83:1).

About this color

#E7CDBA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.039 and its hue 58°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.83:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.83:1
White text1.51:1

Values

HEX#E7CDBA
RGBrgb(231, 205, 186)
HSLhsl(25, 48%, 82%)
OKLCHoklch(86.5% 0.039 58.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7CDBA 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #E7CDBA 13.83:1 AAA Lc 79.7 Fine for body text
#E7CDBA text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#E7CDBA text on black 13.83:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E1

    oklch(93.7% 0.014 57.6)

  3. Step 200

    200 (this color)

    #E7CDBA

    oklch(86.5% 0.039 58.4)

  4. Step 300

    300

    #DAB9A1

    oklch(80.8% 0.05 58)

  5. Step 400

    400

    #C7946E

    oklch(70.6% 0.081 57.7)

  6. Step 500

    500

    #B77947

    oklch(63% 0.102 58.3)

  7. Step 600

    600

    #A36127

    oklch(55.6% 0.111 58.3)

  8. Step 700

    700

    #8B5019

    oklch(49.1% 0.103 58.7)

  9. Step 800

    800

    #714218

    oklch(42.7% 0.085 58.7)

  10. Step 900

    900

    #5C381A

    oklch(37.8% 0.067 58.4)

  11. Step 950

    950

    #362110

    oklch(27% 0.043 58.6)

Export this scale for Tailwind in the Tailwind colors tool

#E7CDBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CEB90.026
Deuteranopia (no green cones)#DBD4BA0.024
Tritanopia (no blue cones)#F0C8C80.030
Achromatopsia (no color)#D2D2D20.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7CDBA

    #E7CDBA

    oklch(86.5% 0.039 58.4)

  • #BCD7EA

    #BCD7EA

    oklch(86.5% 0.039 238.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7CDBA

    #E7CDBA

    oklch(86.5% 0.039 58.4)

  • #EBCAC4

    #EBCAC4

    oklch(86.5% 0.038 30)

  • #DDD2B6

    #DDD2B6

    oklch(86.5% 0.039 89.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7CDBA

    #E7CDBA

    oklch(86.5% 0.039 58.4)

  • #B6DAE0

    #B6DAE0

    oklch(86.4% 0.039 208.8)

  • #C8D2ED

    #C8D2ED

    oklch(86.5% 0.039 269.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7CDBA

    #E7CDBA

    oklch(86.5% 0.039 58.4)

  • #B8DBD3

    #B8DBD3

    oklch(86.4% 0.039 180)

  • #D5CEE9

    #D5CEE9

    oklch(86.5% 0.038 297.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7CDBA

    #E7CDBA

    oklch(86.5% 0.039 58.4)

  • #C2DAC5

    #C2DAC5

    oklch(86.5% 0.038 148.9)

  • #BCD7EA

    #BCD7EA

    oklch(86.5% 0.039 238.6)

  • #E2CAE0

    #E2CAE0

    oklch(86.5% 0.04 328.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7CDBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7CDBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.