#E7CDAC

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.053 73.6), rgb(231, 205, 172).

Aa

Black text reads best on this color (13.72:1).

About this color

#E7CDAC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.053 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 13.72:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.72:1
White text1.52:1

Values

HEX#E7CDAC
RGBrgb(231, 205, 172)
HSLhsl(34, 55%, 79%)
OKLCHoklch(86.2% 0.053 73.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7CDAC 1.52:1 Fails Lc -27.8 Dividers and decoration only
Black text on #E7CDAC 13.72:1 AAA Lc 79.2 Fine for body text
#E7CDAC text on white 1.52:1 Fails Lc 24.5 Dividers and decoration only
#E7CDAC text on black 13.72:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DC

    oklch(93.6% 0.019 72.6)

  3. Step 200

    200 (this color)

    #E7CDAC

    oklch(86.2% 0.053 73.6)

  4. Step 300

    300

    #DCBB90

    oklch(81% 0.068 73.9)

  5. Step 400

    400

    #C9964E

    oklch(70.7% 0.108 73.9)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#E7CDAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDAA0.023
Deuteranopia (no green cones)#DDD3AD0.020
Tritanopia (no blue cones)#F1C6C40.045
Achromatopsia (no color)#D1D1D10.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7CDAC

    #E7CDAC

    oklch(86.2% 0.053 73.6)

  • #BAD4F4

    #BAD4F4

    oklch(86.1% 0.053 253.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7CDAC

    #E7CDAC

    oklch(86.2% 0.053 73.6)

  • #F1C7B6

    #F1C7B6

    oklch(86.2% 0.053 43.2)

  • #D7D4AC

    #D7D4AC

    oklch(86.2% 0.053 103.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7CDAC

    #E7CDAC

    oklch(86.2% 0.053 73.6)

  • #ADDAEB

    #ADDAEB

    oklch(86.2% 0.052 222.9)

  • #CCCEF4

    #CCCEF4

    oklch(86.2% 0.053 282.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7CDAC

    #E7CDAC

    oklch(86.2% 0.053 73.6)

  • #AADDDB

    #AADDDB

    oklch(86.2% 0.053 193.2)

  • #DEC8EB

    #DEC8EB

    oklch(86.2% 0.053 313)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7CDAC

    #E7CDAC

    oklch(86.2% 0.053 73.6)

  • #B3DDC8

    #B3DDC8

    oklch(86.2% 0.053 163.4)

  • #BAD4F4

    #BAD4F4

    oklch(86.1% 0.053 253.7)

  • #ECC4DA

    #ECC4DA

    oklch(86.1% 0.054 344.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7CDAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7CDAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.