#E7CCBB

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.038 54.3), rgb(231, 204, 187).

Aa

Black text reads best on this color (13.75:1).

About this color

#E7CCBB is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.038 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.75:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.75:1
White text1.52:1

Values

HEX#E7CCBB
RGBrgb(231, 204, 187)
HSLhsl(23, 48%, 82%)
OKLCHoklch(86.3% 0.038 54.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7CCBB 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #E7CCBB 13.75:1 AAA Lc 79.3 Fine for body text
#E7CCBB text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#E7CCBB text on black 13.75:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E1

    oklch(93.7% 0.014 57.6)

  3. Step 200

    200 (this color)

    #E7CCBB

    oklch(86.3% 0.038 54.3)

  4. Step 300

    300

    #DBB9A3

    oklch(81% 0.05 54.8)

  5. Step 400

    400

    #C89471

    oklch(70.8% 0.079 55)

  6. Step 500

    500

    #B9784C

    oklch(63.2% 0.101 54)

  7. Step 600

    600

    #A4602E

    oklch(55.7% 0.109 54.4)

  8. Step 700

    700

    #8C4F21

    oklch(49.1% 0.101 54.4)

  9. Step 800

    800

    #72411D

    oklch(42.7% 0.084 54.4)

  10. Step 900

    900

    #5C371D

    oklch(37.6% 0.066 54.3)

  11. Step 950

    950

    #362112

    oklch(27.1% 0.041 55.6)

Export this scale for Tailwind in the Tailwind colors tool

#E7CCBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CEBA0.027
Deuteranopia (no green cones)#DAD3BB0.025
Tritanopia (no blue cones)#F0C7C70.028
Achromatopsia (no color)#D1D1D10.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7CCBB

    #E7CCBB

    oklch(86.3% 0.038 54.3)

  • #BBD7E8

    #BBD7E8

    oklch(86.4% 0.038 234.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7CCBB

    #E7CCBB

    oklch(86.3% 0.038 54.3)

  • #EAC9C6

    #EAC9C6

    oklch(86.3% 0.038 24.1)

  • #DED1B6

    #DED1B6

    oklch(86.4% 0.039 85.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7CCBB

    #E7CCBB

    oklch(86.3% 0.038 54.3)

  • #B6DADE

    #B6DADE

    oklch(86.4% 0.038 204.7)

  • #C6D2EC

    #C6D2EC

    oklch(86.3% 0.038 265.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7CCBB

    #E7CCBB

    oklch(86.3% 0.038 54.3)

  • #B9DBD0

    #B9DBD0

    oklch(86.4% 0.039 173.8)

  • #D3CEE9

    #D3CEE9

    oklch(86.4% 0.037 294.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7CCBB

    #E7CCBB

    oklch(86.3% 0.038 54.3)

  • #C4D9C3

    #C4D9C3

    oklch(86.4% 0.037 144)

  • #BBD7E8

    #BBD7E8

    oklch(86.4% 0.038 234.6)

  • #DFCAE0

    #DFCAE0

    oklch(86.3% 0.038 324.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7CCBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7CCBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.