#E7CBB0

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.048 66.1), rgb(231, 203, 176).

Aa

Black text reads best on this color (13.56:1).

About this color

#E7CBB0 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.048 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 13.56:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.56:1
White text1.54:1

Values

HEX#E7CBB0
RGBrgb(231, 203, 176)
HSLhsl(29, 53%, 80%)
OKLCHoklch(85.9% 0.048 66.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7CBB0 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #E7CBB0 13.56:1 AAA Lc 78.6 Fine for body text
#E7CBB0 text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#E7CBB0 text on black 13.56:1 AAA Lc -77.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200 (this color)

    #E7CBB0

    oklch(85.9% 0.048 66.1)

  4. Step 300

    300

    #DDB997

    oklch(80.9% 0.062 65.1)

  5. Step 400

    400

    #CB945B

    oklch(70.8% 0.099 66)

  6. Step 500

    500

    #BC7824

    oklch(63.1% 0.126 66.4)

  7. Step 600

    600

    #A36200

    oklch(55.6% 0.124 66.2)

  8. Step 700

    700

    #8A5200

    oklch(49.2% 0.11 66)

  9. Step 800

    800

    #714200

    oklch(42.6% 0.095 65.8)

  10. Step 900

    900

    #5E3702

    oklch(37.6% 0.082 66.4)

  11. Step 950

    950

    #372106

    oklch(27% 0.052 67.8)

Export this scale for Tailwind in the Tailwind colors tool

#E7CBB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CCAE0.027
Deuteranopia (no green cones)#DBD2B00.024
Tritanopia (no blue cones)#F1C5C30.038
Achromatopsia (no color)#D0D0D00.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7CBB0

    #E7CBB0

    oklch(85.9% 0.048 66.1)

  • #B8D4EF

    #B8D4EF

    oklch(85.8% 0.048 247.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7CBB0

    #E7CBB0

    oklch(85.9% 0.048 66.1)

  • #EEC6BB

    #EEC6BB

    oklch(85.8% 0.048 35.9)

  • #DAD1AE

    #DAD1AE

    oklch(85.9% 0.048 95.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7CBB0

    #E7CBB0

    oklch(85.9% 0.048 66.1)

  • #AED9E5

    #AED9E5

    oklch(85.9% 0.048 216.6)

  • #C7CFF1

    #C7CFF1

    oklch(85.9% 0.048 274.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7CBB0

    #E7CBB0

    oklch(85.9% 0.048 66.1)

  • #AEDBD5

    #AEDBD5

    oklch(85.8% 0.048 186.3)

  • #D8C9EA

    #D8C9EA

    oklch(85.8% 0.048 305.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7CBB0

    #E7CBB0

    oklch(85.9% 0.048 66.1)

  • #B8DBC4

    #B8DBC4

    oklch(86% 0.049 156.4)

  • #B8D4EF

    #B8D4EF

    oklch(85.8% 0.048 247.4)

  • #E6C5DD

    #E6C5DD

    oklch(85.9% 0.049 335.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7CBB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7CBB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.