#E6D4BC

Closest named color: Pale Oak (#DBCFB0). oklch(87.8% 0.038 75.1), rgb(230, 212, 188).

Aa

Black text reads best on this color (14.50:1).

About this color

#E6D4BC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.038 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 14.50:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.50:1
White text1.44:1

Values

HEX#E6D4BC
RGBrgb(230, 212, 188)
HSLhsl(34, 46%, 82%)
OKLCHoklch(87.8% 0.038 75.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6D4BC 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #E6D4BC 14.50:1 AAA Lc 82.4 Fine for body text
#E6D4BC text on white 1.44:1 Fails Lc 21.4 Dividers and decoration only
#E6D4BC text on black 14.50:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #E6D4BC

    oklch(87.8% 0.038 75.1)

  4. Step 300

    300

    #D3BD9E

    oklch(80.9% 0.049 76.4)

  5. Step 400

    400

    #BD9A69

    oklch(70.7% 0.078 75.3)

  6. Step 500

    500

    #AD803E

    oklch(63.1% 0.1 74.6)

  7. Step 600

    600

    #986919

    oklch(55.7% 0.108 75.1)

  8. Step 700

    700

    #815708

    oklch(49% 0.1 75.4)

  9. Step 800

    800

    #69470D

    oklch(42.6% 0.083 74.9)

  10. Step 900

    900

    #563C15

    oklch(37.7% 0.065 74.3)

  11. Step 950

    950

    #32230E

    oklch(26.9% 0.041 73.8)

Export this scale for Tailwind in the Tailwind colors tool

#E6D4BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD4BB0.016
Deuteranopia (no green cones)#E0D8BD0.012
Tritanopia (no blue cones)#EECFCD0.033
Achromatopsia (no color)#D6D6D60.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6D4BC

    #E6D4BC

    oklch(87.8% 0.038 75.1)

  • #C7D9F0

    #C7D9F0

    oklch(87.9% 0.037 254.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6D4BC

    #E6D4BC

    oklch(87.8% 0.038 75.1)

  • #EDD0C3

    #EDD0C3

    oklch(87.8% 0.037 45.6)

  • #DAD9BD

    #DAD9BD

    oklch(87.9% 0.037 105.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6D4BC

    #E6D4BC

    oklch(87.8% 0.038 75.1)

  • #BDDDEA

    #BDDDEA

    oklch(87.8% 0.038 224.3)

  • #D4D4F0

    #D4D4F0

    oklch(87.9% 0.038 285.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6D4BC

    #E6D4BC

    oklch(87.8% 0.038 75.1)

  • #BBDFDF

    #BBDFDF

    oklch(87.8% 0.038 196.5)

  • #E1D0E9

    #E1D0E9

    oklch(87.9% 0.038 315.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6D4BC

    #E6D4BC

    oklch(87.8% 0.038 75.1)

  • #C1DFD1

    #C1DFD1

    oklch(87.8% 0.037 165.7)

  • #C7D9F0

    #C7D9F0

    oklch(87.9% 0.037 254.6)

  • #EACDDD

    #EACDDD

    oklch(87.7% 0.039 343.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6D4BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6D4BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.