#E6D3BF

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.034 68.8), rgb(230, 211, 191).

Aa

Black text reads best on this color (14.43:1).

About this color

#E6D3BF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.034 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 14.43:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.43:1
White text1.45:1

Values

HEX#E6D3BF
RGBrgb(230, 211, 191)
HSLhsl(31, 44%, 83%)
OKLCHoklch(87.7% 0.034 68.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6D3BF 1.45:1 Fails Lc -24.6 Dividers and decoration only
Black text on #E6D3BF 14.43:1 AAA Lc 82.1 Fine for body text
#E6D3BF text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#E6D3BF text on black 14.43:1 AAA Lc -81.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E1

    oklch(93.5% 0.013 63.9)

  3. Step 200

    200 (this color)

    #E6D3BF

    oklch(87.7% 0.034 68.8)

  4. Step 300

    300

    #D4BCA3

    oklch(80.9% 0.044 68.3)

  5. Step 400

    400

    #BE9971

    oklch(70.7% 0.07 68.5)

  6. Step 500

    500

    #AD7F4A

    oklch(63.1% 0.09 68.9)

  7. Step 600

    600

    #98682C

    oklch(55.6% 0.097 69.2)

  8. Step 700

    700

    #82561E

    oklch(49.1% 0.091 68.8)

  9. Step 800

    800

    #6A471B

    oklch(42.8% 0.076 69.2)

  10. Step 900

    900

    #563B1C

    oklch(37.6% 0.059 68.1)

  11. Step 950

    950

    #322311

    oklch(26.9% 0.037 70.2)

Export this scale for Tailwind in the Tailwind colors tool

#E6D3BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD3BE0.017
Deuteranopia (no green cones)#DED8BF0.016
Tritanopia (no blue cones)#EDCFCD0.027
Achromatopsia (no color)#D6D6D60.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6D3BF

    #E6D3BF

    oklch(87.7% 0.034 68.8)

  • #C6D9ED

    #C6D9ED

    oklch(87.7% 0.034 249.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6D3BF

    #E6D3BF

    oklch(87.7% 0.034 68.8)

  • #ECCFC6

    #ECCFC6

    oklch(87.6% 0.035 38)

  • #DCD7BE

    #DCD7BE

    oklch(87.6% 0.034 97.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6D3BF

    #E6D3BF

    oklch(87.7% 0.034 68.8)

  • #BFDCE6

    #BFDCE6

    oklch(87.6% 0.034 220.6)

  • #D1D5EE

    #D1D5EE

    oklch(87.8% 0.035 278.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6D3BF

    #E6D3BF

    oklch(87.7% 0.034 68.8)

  • #BEDEDB

    #BEDEDB

    oklch(87.7% 0.034 189.6)

  • #DDD1E8

    #DDD1E8

    oklch(87.7% 0.034 308.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6D3BF

    #E6D3BF

    oklch(87.7% 0.034 68.8)

  • #C5DECE

    #C5DECE

    oklch(87.8% 0.034 157.6)

  • #C6D9ED

    #C6D9ED

    oklch(87.7% 0.034 249.6)

  • #E7CEDE

    #E7CEDE

    oklch(87.7% 0.035 339.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6D3BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6D3BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.