#E6CDCF

Closest named color: Light Gray (#D3D3D3). oklch(87% 0.028 12.2), rgb(230, 205, 207).

Aa

Black text reads best on this color (13.99:1).

About this color

#E6CDCF is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.028 away. Black text reads best on it, at 13.99:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.99:1
White text1.50:1

Values

HEX#E6CDCF
RGBrgb(230, 205, 207)
HSLhsl(355, 33%, 85%)
OKLCHoklch(87% 0.028 12.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6CDCF 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #E6CDCF 13.99:1 AAA Lc 80.3 Fine for body text
#E6CDCF text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#E6CDCF text on black 13.99:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100

    #F1E7E8

    oklch(93.6% 0.011 10.3)

  3. Step 200

    200 (this color)

    #E6CDCF

    oklch(87% 0.028 12.2)

  4. Step 300

    300

    #D7B8BA

    oklch(81% 0.036 13.5)

  5. Step 400

    400

    #C29297

    oklch(70.7% 0.058 11.7)

  6. Step 500

    500

    #B1777D

    oklch(63.1% 0.073 12.6)

  7. Step 600

    600

    #9C5F66

    oklch(55.5% 0.08 12.6)

  8. Step 700

    700

    #864E55

    oklch(49.1% 0.076 12.2)

  9. Step 800

    800

    #6D4046

    oklch(42.7% 0.063 11.5)

  10. Step 900

    900

    #58373B

    oklch(37.7% 0.048 11.7)

  11. Step 950

    950

    #342022

    oklch(27% 0.031 12.8)

Export this scale for Tailwind in the Tailwind colors tool

#E6CDCF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1D0CF0.030
Deuteranopia (no green cones)#D6D4CF0.027
Tritanopia (no blue cones)#ECCBCE0.009
Achromatopsia (no color)#D3D3D30.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6CDCF

    #E6CDCF

    oklch(87% 0.028 12.2)

  • #C0DAD9

    #C0DAD9

    oklch(86.9% 0.028 193.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6CDCF

    #E6CDCF

    oklch(87% 0.028 12.2)

  • #E2CDD9

    #E2CDD9

    oklch(86.9% 0.028 342.3)

  • #E5CFC6

    #E5CFC6

    oklch(87% 0.028 43.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6CDCF

    #E6CDCF

    oklch(87% 0.028 12.2)

  • #C5DACF

    #C5DACF

    oklch(87% 0.027 163.1)

  • #C1D9E2

    #C1D9E2

    oklch(87% 0.029 222.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6CDCF

    #E6CDCF

    oklch(87% 0.028 12.2)

  • #CDD8C6

    #CDD8C6

    oklch(86.9% 0.027 133)

  • #C7D6E7

    #C7D6E7

    oklch(87% 0.029 251.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6CDCF

    #E6CDCF

    oklch(87% 0.028 12.2)

  • #D7D5C0

    #D7D5C0

    oklch(86.9% 0.028 102.5)

  • #C0DAD9

    #C0DAD9

    oklch(86.9% 0.028 193.8)

  • #D1D2E7

    #D1D2E7

    oklch(86.9% 0.029 283.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6CDCF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6CDCF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.