#E6CDBA

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.038 59.5), rgb(230, 205, 186).

Aa

Black text reads best on this color (13.80:1).

About this color

#E6CDBA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.038 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.80:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.80:1
White text1.52:1

Values

HEX#E6CDBA
RGBrgb(230, 205, 186)
HSLhsl(26, 47%, 82%)
OKLCHoklch(86.4% 0.038 59.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6CDBA 1.52:1 Fails Lc -27.4 Dividers and decoration only
Black text on #E6CDBA 13.80:1 AAA Lc 79.5 Fine for body text
#E6CDBA text on white 1.52:1 Fails Lc 24.2 Dividers and decoration only
#E6CDBA text on black 13.80:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F1E8E1

    oklch(93.6% 0.014 60.6)

  3. Step 200

    200 (this color)

    #E6CDBA

    oklch(86.4% 0.038 59.5)

  4. Step 300

    300

    #D9BAA2

    oklch(80.9% 0.048 59.8)

  5. Step 400

    400

    #C5956F

    oklch(70.6% 0.078 59.4)

  6. Step 500

    500

    #B67A48

    oklch(63.1% 0.1 59.3)

  7. Step 600

    600

    #A16228

    oklch(55.6% 0.109 59.8)

  8. Step 700

    700

    #8A511A

    oklch(49.2% 0.101 59.9)

  9. Step 800

    800

    #704219

    oklch(42.6% 0.084 58.9)

  10. Step 900

    900

    #5B381B

    oklch(37.6% 0.066 58.5)

  11. Step 950

    950

    #352111

    oklch(26.9% 0.041 58.5)

Export this scale for Tailwind in the Tailwind colors tool

#E6CDBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CEB90.024
Deuteranopia (no green cones)#DAD4BA0.024
Tritanopia (no blue cones)#EEC8C80.029
Achromatopsia (no color)#D1D1D10.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6CDBA

    #E6CDBA

    oklch(86.4% 0.038 59.5)

  • #BCD6E9

    #BCD6E9

    oklch(86.3% 0.038 239.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6CDBA

    #E6CDBA

    oklch(86.4% 0.038 59.5)

  • #EACAC4

    #EACAC4

    oklch(86.4% 0.037 30.4)

  • #DCD2B7

    #DCD2B7

    oklch(86.5% 0.038 90.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6CDBA

    #E6CDBA

    oklch(86.4% 0.038 59.5)

  • #B6DAE0

    #B6DAE0

    oklch(86.4% 0.039 208.8)

  • #C8D2EC

    #C8D2EC

    oklch(86.4% 0.038 268.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6CDBA

    #E6CDBA

    oklch(86.4% 0.038 59.5)

  • #B8DBD3

    #B8DBD3

    oklch(86.4% 0.039 180)

  • #D6CDE8

    #D6CDE8

    oklch(86.4% 0.038 300.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6CDBA

    #E6CDBA

    oklch(86.4% 0.038 59.5)

  • #C2DAC5

    #C2DAC5

    oklch(86.5% 0.038 148.9)

  • #BCD6E9

    #BCD6E9

    oklch(86.3% 0.038 239.7)

  • #E1CADF

    #E1CADF

    oklch(86.4% 0.038 328.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6CDBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6CDBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.