#E6CDAC

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.052 74.7), rgb(230, 205, 172).

Aa

Black text reads best on this color (13.69:1).

About this color

#E6CDAC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.052 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.016 away. Black text reads best on it, at 13.69:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.69:1
White text1.53:1

Values

HEX#E6CDAC
RGBrgb(230, 205, 172)
HSLhsl(34, 54%, 79%)
OKLCHoklch(86.1% 0.052 74.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6CDAC 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #E6CDAC 13.69:1 AAA Lc 79.1 Fine for body text
#E6CDAC text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#E6CDAC text on black 13.69:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DC

    oklch(93.6% 0.019 72.6)

  3. Step 200

    200 (this color)

    #E6CDAC

    oklch(86.1% 0.052 74.7)

  4. Step 300

    300

    #DBBB91

    oklch(81% 0.067 74.2)

  5. Step 400

    400

    #C8964F

    oklch(70.7% 0.107 74.2)

  6. Step 500

    500

    #B87B00

    oklch(63% 0.133 74.4)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6B4600

    oklch(42.6% 0.09 74.7)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#E6CDAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDAA0.022
Deuteranopia (no green cones)#DDD3AD0.019
Tritanopia (no blue cones)#F0C6C40.045
Achromatopsia (no color)#D1D1D10.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6CDAC

    #E6CDAC

    oklch(86.1% 0.052 74.7)

  • #BBD4F4

    #BBD4F4

    oklch(86.2% 0.052 254.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6CDAC

    #E6CDAC

    oklch(86.1% 0.052 74.7)

  • #F0C7B6

    #F0C7B6

    oklch(86.1% 0.052 43.7)

  • #D6D4AD

    #D6D4AD

    oklch(86.2% 0.052 105)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6CDAC

    #E6CDAC

    oklch(86.1% 0.052 74.7)

  • #ADD9EB

    #ADD9EB

    oklch(86% 0.052 224.8)

  • #CDCDF3

    #CDCDF3

    oklch(86.1% 0.052 285.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6CDAC

    #E6CDAC

    oklch(86.1% 0.052 74.7)

  • #AADDDC

    #AADDDC

    oklch(86.2% 0.053 194.7)

  • #DEC8E9

    #DEC8E9

    oklch(86.1% 0.051 314.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6CDAC

    #E6CDAC

    oklch(86.1% 0.052 74.7)

  • #B2DDC9

    #B2DDC9

    oklch(86.1% 0.053 165.2)

  • #BBD4F4

    #BBD4F4

    oklch(86.2% 0.052 254.7)

  • #EBC4D9

    #EBC4D9

    oklch(86% 0.052 344.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6CDAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6CDAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.