#E6CCBB

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.037 55.3), rgb(230, 204, 187).

Aa

Black text reads best on this color (13.71:1).

About this color

#E6CCBB is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.037 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.71:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.71:1
White text1.53:1

Values

HEX#E6CCBB
RGBrgb(230, 204, 187)
HSLhsl(24, 46%, 82%)
OKLCHoklch(86.2% 0.037 55.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6CCBB 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #E6CCBB 13.71:1 AAA Lc 79.2 Fine for body text
#E6CCBB text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#E6CCBB text on black 13.71:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E1

    oklch(93.7% 0.014 57.6)

  3. Step 200

    200 (this color)

    #E6CCBB

    oklch(86.2% 0.037 55.3)

  4. Step 300

    300

    #DAB9A4

    oklch(80.9% 0.048 54.3)

  5. Step 400

    400

    #C69472

    oklch(70.6% 0.077 55.3)

  6. Step 500

    500

    #B7794D

    oklch(63.1% 0.098 55.3)

  7. Step 600

    600

    #A2612F

    oklch(55.6% 0.106 55.7)

  8. Step 700

    700

    #8B5022

    oklch(49.2% 0.099 55.4)

  9. Step 800

    800

    #71421E

    oklch(42.8% 0.082 55.6)

  10. Step 900

    900

    #5B381E

    oklch(37.7% 0.063 56)

  11. Step 950

    950

    #362112

    oklch(27.1% 0.041 55.6)

Export this scale for Tailwind in the Tailwind colors tool

#E6CCBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CEBA0.027
Deuteranopia (no green cones)#D9D3BB0.025
Tritanopia (no blue cones)#EEC7C70.027
Achromatopsia (no color)#D1D1D10.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6CCBB

    #E6CCBB

    oklch(86.2% 0.037 55.3)

  • #BBD6E7

    #BBD6E7

    oklch(86.2% 0.037 235.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6CCBB

    #E6CCBB

    oklch(86.2% 0.037 55.3)

  • #EAC9C5

    #EAC9C5

    oklch(86.3% 0.038 26.1)

  • #DDD0B7

    #DDD0B7

    oklch(86.2% 0.037 83.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6CCBB

    #E6CCBB

    oklch(86.2% 0.037 55.3)

  • #B6D9DE

    #B6D9DE

    oklch(86.2% 0.038 207)

  • #C6D2EB

    #C6D2EB

    oklch(86.2% 0.037 265.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6CCBB

    #E6CCBB

    oklch(86.2% 0.037 55.3)

  • #B9DAD0

    #B9DAD0

    oklch(86.2% 0.038 175.1)

  • #D3CDE8

    #D3CDE8

    oklch(86.1% 0.038 295.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6CCBB

    #E6CCBB

    oklch(86.2% 0.037 55.3)

  • #C3D9C3

    #C3D9C3

    oklch(86.3% 0.038 145.2)

  • #BBD6E7

    #BBD6E7

    oklch(86.2% 0.037 235.5)

  • #DFCADF

    #DFCADF

    oklch(86.3% 0.037 325.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6CCBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6CCBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.