#E6CBBE

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.035 47.4), rgb(230, 203, 190).

Aa

Black text reads best on this color (13.65:1).

About this color

#E6CBBE is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.035 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.65:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.65:1
White text1.53:1

Values

HEX#E6CBBE
RGBrgb(230, 203, 190)
HSLhsl(19, 44%, 82%)
OKLCHoklch(86.1% 0.035 47.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6CBBE 1.53:1 Fails Lc -28.2 Dividers and decoration only
Black text on #E6CBBE 13.65:1 AAA Lc 78.9 Fine for body text
#E6CBBE text on white 1.53:1 Fails Lc 24.9 Dividers and decoration only
#E6CBBE text on black 13.65:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F2E7E2

    oklch(93.5% 0.014 46.2)

  3. Step 200

    200 (this color)

    #E6CBBE

    oklch(86.1% 0.035 47.4)

  4. Step 300

    300

    #DAB8A8

    oklch(80.8% 0.045 46.7)

  5. Step 400

    400

    #C79379

    oklch(70.7% 0.073 47.7)

  6. Step 500

    500

    #B87857

    oklch(63.2% 0.093 47.8)

  7. Step 600

    600

    #A35F3C

    oklch(55.5% 0.102 47.1)

  8. Step 700

    700

    #8B4E2E

    oklch(49% 0.094 47.2)

  9. Step 800

    800

    #714127

    oklch(42.7% 0.077 48.2)

  10. Step 900

    900

    #5C3724

    oklch(37.7% 0.061 47.5)

  11. Step 950

    950

    #362016

    oklch(26.9% 0.039 45.1)

Export this scale for Tailwind in the Tailwind colors tool

#E6CBBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CDBD0.028
Deuteranopia (no green cones)#D8D2BE0.026
Tritanopia (no blue cones)#EEC7C70.022
Achromatopsia (no color)#D0D0D00.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6CBBE

    #E6CBBE

    oklch(86.1% 0.035 47.4)

  • #BAD7E4

    #BAD7E4

    oklch(86.2% 0.036 226.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6CBBE

    #E6CBBE

    oklch(86.1% 0.035 47.4)

  • #E8C9C9

    #E8C9C9

    oklch(86.2% 0.035 17.9)

  • #DFCFB8

    #DFCFB8

    oklch(86.1% 0.036 77.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6CBBE

    #E6CBBE

    oklch(86.1% 0.035 47.4)

  • #B8D9D9

    #B8D9D9

    oklch(86.1% 0.035 196.5)

  • #C3D3E9

    #C3D3E9

    oklch(86.2% 0.035 256.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6CBBE

    #E6CBBE

    oklch(86.1% 0.035 47.4)

  • #BCD9CD

    #BCD9CD

    oklch(86.1% 0.035 168.6)

  • #CFCEE8

    #CFCEE8

    oklch(86% 0.036 287.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6CBBE

    #E6CBBE

    oklch(86.1% 0.035 47.4)

  • #C7D7C1

    #C7D7C1

    oklch(86.1% 0.035 137.1)

  • #BAD7E4

    #BAD7E4

    oklch(86.2% 0.036 226.6)

  • #DBCBE1

    #DBCBE1

    oklch(86.2% 0.035 316.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6CBBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6CBBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.