#E6CBBC

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.037 50.9), rgb(230, 203, 188).

Aa

Black text reads best on this color (13.63:1).

About this color

#E6CBBC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.037 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 13.63:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.63:1
White text1.54:1

Values

HEX#E6CBBC
RGBrgb(230, 203, 188)
HSLhsl(21, 46%, 82%)
OKLCHoklch(86.1% 0.037 50.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6CBBC 1.54:1 Fails Lc -28.2 Dividers and decoration only
Black text on #E6CBBC 13.63:1 AAA Lc 78.8 Fine for body text
#E6CBBC text on white 1.54:1 Fails Lc 24.9 Dividers and decoration only
#E6CBBC text on black 13.63:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F2E7E2

    oklch(93.5% 0.014 46.2)

  3. Step 200

    200 (this color)

    #E6CBBC

    oklch(86.1% 0.037 50.9)

  4. Step 300

    300

    #DBB9A6

    oklch(81% 0.047 50.9)

  5. Step 400

    400

    #C79375

    oklch(70.6% 0.076 51.1)

  6. Step 500

    500

    #B87852

    oklch(63.1% 0.096 51)

  7. Step 600

    600

    #A36035

    oklch(55.6% 0.105 51.7)

  8. Step 700

    700

    #8C4F28

    oklch(49.2% 0.098 51.2)

  9. Step 800

    800

    #724122

    oklch(42.8% 0.081 51.3)

  10. Step 900

    900

    #5C3721

    oklch(37.7% 0.063 50.6)

  11. Step 950

    950

    #362114

    oklch(27.1% 0.039 52.1)

Export this scale for Tailwind in the Tailwind colors tool

#E6CBBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CDBB0.029
Deuteranopia (no green cones)#D8D2BC0.026
Tritanopia (no blue cones)#EEC7C70.024
Achromatopsia (no color)#D0D0D00.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6CBBC

    #E6CBBC

    oklch(86.1% 0.037 50.9)

  • #BAD6E5

    #BAD6E5

    oklch(86% 0.036 231.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6CBBC

    #E6CBBC

    oklch(86.1% 0.037 50.9)

  • #E9C8C7

    #E9C8C7

    oklch(86.1% 0.037 20)

  • #DECFB7

    #DECFB7

    oklch(86% 0.036 79.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6CBBC

    #E6CBBC

    oklch(86.1% 0.037 50.9)

  • #B6D9DB

    #B6D9DB

    oklch(86.1% 0.037 200.7)

  • #C4D2EA

    #C4D2EA

    oklch(86.1% 0.037 261.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6CBBC

    #E6CBBC

    oklch(86.1% 0.037 50.9)

  • #BADACE

    #BADACE

    oklch(86.2% 0.038 170.8)

  • #D1CEE8

    #D1CEE8

    oklch(86.2% 0.036 290.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6CBBC

    #E6CBBC

    oklch(86.1% 0.037 50.9)

  • #C5D8C1

    #C5D8C1

    oklch(86.2% 0.037 140.2)

  • #BAD6E5

    #BAD6E5

    oklch(86% 0.036 231.2)

  • #DDCAE0

    #DDCAE0

    oklch(86.1% 0.036 321.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6CBBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6CBBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.