#E6CBB5

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.043 61.4), rgb(230, 203, 181).

Aa

Black text reads best on this color (13.57:1).

About this color

#E6CBB5 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.043 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 13.57:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.57:1
White text1.54:1

Values

HEX#E6CBB5
RGBrgb(230, 203, 181)
HSLhsl(27, 49%, 81%)
OKLCHoklch(85.9% 0.043 61.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6CBB5 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #E6CBB5 13.57:1 AAA Lc 78.6 Fine for body text
#E6CBB5 text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#E6CBB5 text on black 13.57:1 AAA Lc -77.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200 (this color)

    #E6CBB5

    oklch(85.9% 0.043 61.4)

  4. Step 300

    300

    #DBB99D

    oklch(80.8% 0.055 61.4)

  5. Step 400

    400

    #C99467

    oklch(70.7% 0.088 61)

  6. Step 500

    500

    #BA783B

    oklch(63.1% 0.113 61)

  7. Step 600

    600

    #A56013

    oklch(55.6% 0.122 61.5)

  8. Step 700

    700

    #8D4F01

    oklch(49.1% 0.113 61.6)

  9. Step 800

    800

    #734109

    oklch(42.7% 0.094 61.3)

  10. Step 900

    900

    #5D3713

    oklch(37.6% 0.073 60.5)

  11. Step 950

    950

    #37210D

    oklch(27.1% 0.046 61)

Export this scale for Tailwind in the Tailwind colors tool

#E6CBB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CCB40.027
Deuteranopia (no green cones)#DAD2B50.024
Tritanopia (no blue cones)#EFC6C50.032
Achromatopsia (no color)#D0D0D00.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6CBB5

    #E6CBB5

    oklch(85.9% 0.043 61.4)

  • #B9D5EB

    #B9D5EB

    oklch(85.9% 0.043 241.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6CBB5

    #E6CBB5

    oklch(85.9% 0.043 61.4)

  • #EBC7C0

    #EBC7C0

    oklch(85.9% 0.042 30.9)

  • #DBD0B2

    #DBD0B2

    oklch(85.9% 0.042 90.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6CBB5

    #E6CBB5

    oklch(85.9% 0.043 61.4)

  • #B2D9E1

    #B2D9E1

    oklch(86% 0.042 211.5)

  • #C6D0EE

    #C6D0EE

    oklch(85.9% 0.043 270.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6CBB5

    #E6CBB5

    oklch(85.9% 0.043 61.4)

  • #B3DAD2

    #B3DAD2

    oklch(85.8% 0.042 181.4)

  • #D5CBE9

    #D5CBE9

    oklch(85.9% 0.042 300.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6CBB5

    #E6CBB5

    oklch(85.9% 0.043 61.4)

  • #BDD9C3

    #BDD9C3

    oklch(85.9% 0.042 151.7)

  • #B9D5EB

    #B9D5EB

    oklch(85.9% 0.043 241.8)

  • #E2C7DE

    #E2C7DE

    oklch(85.9% 0.043 330.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6CBB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6CBB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.