#E6CBB3

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.044 63.8), rgb(230, 203, 179).

Aa

Black text reads best on this color (13.55:1).

About this color

#E6CBB3 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.044 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.55:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.55:1
White text1.54:1

Values

HEX#E6CBB3
RGBrgb(230, 203, 179)
HSLhsl(28, 50%, 80%)
OKLCHoklch(85.9% 0.044 63.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6CBB3 1.54:1 Fails Lc -28.6 Dividers and decoration only
Black text on #E6CBB3 13.55:1 AAA Lc 78.5 Fine for body text
#E6CBB3 text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#E6CBB3 text on black 13.55:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200 (this color)

    #E6CBB3

    oklch(85.9% 0.044 63.8)

  4. Step 300

    300

    #DCB99B

    oklch(80.9% 0.057 62.5)

  5. Step 400

    400

    #C99463

    oklch(70.7% 0.091 63.2)

  6. Step 500

    500

    #BA7934

    oklch(63.2% 0.116 64.2)

  7. Step 600

    600

    #A56000

    oklch(55.5% 0.126 63.7)

  8. Step 700

    700

    #8B5000

    oklch(49% 0.111 63.7)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #5D380D

    oklch(37.8% 0.076 64.8)

  11. Step 950

    950

    #37210A

    oklch(27.1% 0.049 64.1)

Export this scale for Tailwind in the Tailwind colors tool

#E6CBB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CCB10.026
Deuteranopia (no green cones)#DAD2B30.024
Tritanopia (no blue cones)#EFC5C40.035
Achromatopsia (no color)#D0D0D00.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6CBB3

    #E6CBB3

    oklch(85.9% 0.044 63.8)

  • #B9D4EC

    #B9D4EC

    oklch(85.8% 0.044 245.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6CBB3

    #E6CBB3

    oklch(85.9% 0.044 63.8)

  • #ECC7BE

    #ECC7BE

    oklch(85.9% 0.044 33.9)

  • #DAD1B0

    #DAD1B0

    oklch(85.9% 0.045 94.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6CBB3

    #E6CBB3

    oklch(85.9% 0.044 63.8)

  • #B0D9E2

    #B0D9E2

    oklch(85.9% 0.045 212.5)

  • #C7CFEE

    #C7CFEE

    oklch(85.8% 0.044 274)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6CBB3

    #E6CBB3

    oklch(85.9% 0.044 63.8)

  • #B1DBD4

    #B1DBD4

    oklch(86% 0.045 184)

  • #D6CAE9

    #D6CAE9

    oklch(85.8% 0.044 303)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6CBB3

    #E6CBB3

    oklch(85.9% 0.044 63.8)

  • #BBDAC3

    #BBDAC3

    oklch(85.9% 0.046 153.2)

  • #B9D4EC

    #B9D4EC

    oklch(85.8% 0.044 245.2)

  • #E3C6DD

    #E3C6DD

    oklch(85.8% 0.045 333)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6CBB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6CBB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.