#E6CAA5

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.058 74.6), rgb(230, 202, 165).

Aa

Black text reads best on this color (13.35:1).

About this color

#E6CAA5 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.058 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.35:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.35:1
White text1.57:1

Values

HEX#E6CAA5
RGBrgb(230, 202, 165)
HSLhsl(34, 57%, 77%)
OKLCHoklch(85.3% 0.058 74.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6CAA5 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #E6CAA5 13.35:1 AAA Lc 77.7 Fine for body text
#E6CAA5 text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#E6CAA5 text on black 13.35:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8DA

    oklch(93.6% 0.022 74.1)

  3. Step 200

    200 (this color)

    #E6CAA5

    oklch(85.3% 0.058 74.6)

  4. Step 300

    300

    #DEBA8A

    oklch(80.9% 0.075 74.4)

  5. Step 400

    400

    #CC9541

    oklch(70.7% 0.12 75)

  6. Step 500

    500

    #B87B00

    oklch(63% 0.133 74.4)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #372200

    oklch(27.2% 0.057 74.9)

Export this scale for Tailwind in the Tailwind colors tool

#E6CAA5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CAA30.025
Deuteranopia (no green cones)#DCD1A60.022
Tritanopia (no blue cones)#F1C3C00.049
Achromatopsia (no color)#CECECE0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6CAA5

    #E6CAA5

    oklch(85.3% 0.058 74.6)

  • #B5D1F5

    #B5D1F5

    oklch(85.2% 0.059 254.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6CAA5

    #E6CAA5

    oklch(85.3% 0.058 74.6)

  • #F1C4B0

    #F1C4B0

    oklch(85.5% 0.058 45.2)

  • #D4D2A6

    #D4D2A6

    oklch(85.4% 0.058 105.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6CAA5

    #E6CAA5

    oklch(85.3% 0.058 74.6)

  • #A6D8EC

    #A6D8EC

    oklch(85.4% 0.059 224.4)

  • #CACAF4

    #CACAF4

    oklch(85.3% 0.058 285.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6CAA5

    #E6CAA5

    oklch(85.3% 0.058 74.6)

  • #A2DBDA

    #A2DBDA

    oklch(85.2% 0.058 194.8)

  • #DDC4EA

    #DDC4EA

    oklch(85.3% 0.058 314.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6CAA5

    #E6CAA5

    oklch(85.3% 0.058 74.6)

  • #ACDCC5

    #ACDCC5

    oklch(85.4% 0.059 164.2)

  • #B5D1F5

    #B5D1F5

    oklch(85.2% 0.059 254.8)

  • #ECC0D8

    #ECC0D8

    oklch(85.3% 0.059 344.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6CAA5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6CAA5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.