#E6C7A1

Closest named color: Pale Oak (#DBCFB0). oklch(84.7% 0.061 72.5), rgb(230, 199, 161).

Aa

Black text reads best on this color (13.04:1).

About this color

#E6C7A1 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.061 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.04:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.061)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.04:1
White text1.60:1

Values

HEX#E6C7A1
RGBrgb(230, 199, 161)
HSLhsl(33, 58%, 77%)
OKLCHoklch(84.7% 0.061 72.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6C7A1 1.60:1 Fails Lc -30.9 Non-text elements, placeholder text
Black text on #E6C7A1 13.04:1 AAA Lc 76.4 Fine for body text
#E6C7A1 text on white 1.60:1 Fails Lc 27.4 Dividers and decoration only
#E6C7A1 text on black 13.04:1 AAA Lc -75.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DD

    oklch(93.5% 0.018 73.1)

  3. Step 200

    200

    #E8D6C1

    oklch(88.5% 0.035 71.6)

  4. Step 300

    300 (this color)

    #E6C7A1

    oklch(84.7% 0.061 72.5)

  5. Step 400

    400

    #C69758

    oklch(70.8% 0.098 73.2)

  6. Step 500

    500

    #B77B1D

    oklch(63% 0.125 72.3)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5B3900

    oklch(37.6% 0.08 72.2)

  11. Step 950

    950

    #362205

    oklch(27.1% 0.052 72.4)

Export this scale for Tailwind in the Tailwind colors tool

#E6C7A1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3C89F0.028
Deuteranopia (no green cones)#DACFA20.025
Tritanopia (no blue cones)#F2BFBD0.052
Achromatopsia (no color)#CCCCCC0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6C7A1

    #E6C7A1

    oklch(84.7% 0.061 72.5)

  • #B1D0F5

    #B1D0F5

    oklch(84.7% 0.062 253)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6C7A1

    #E6C7A1

    oklch(84.7% 0.061 72.5)

  • #F1C0AD

    #F1C0AD

    oklch(84.6% 0.062 42.2)

  • #D4CFA1

    #D4CFA1

    oklch(84.7% 0.061 102.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6C7A1

    #E6C7A1

    oklch(84.7% 0.061 72.5)

  • #A1D6EA

    #A1D6EA

    oklch(84.6% 0.061 223.2)

  • #C6C8F5

    #C6C8F5

    oklch(84.6% 0.063 283)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6C7A1

    #E6C7A1

    oklch(84.7% 0.061 72.5)

  • #9EDAD7

    #9EDAD7

    oklch(84.7% 0.061 192.2)

  • #DBC2EA

    #DBC2EA

    oklch(84.8% 0.061 312.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6C7A1

    #E6C7A1

    oklch(84.7% 0.061 72.5)

  • #A9DAC1

    #A9DAC1

    oklch(84.7% 0.062 162.6)

  • #B1D0F5

    #B1D0F5

    oklch(84.7% 0.062 253)

  • #EABDD8

    #EABDD8

    oklch(84.6% 0.062 341.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6C7A1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6C7A1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.