#E5D3CC

Closest named color: Light Gray (#D3D3D3). oklch(88% 0.022 42.6), rgb(229, 211, 204).

Aa

Black text reads best on this color (14.52:1).

About this color

#E5D3CC is a light close to neutral grey. In OKLCH its lightness is 88%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.026 away. Black text reads best on it, at 14.52:1.

Hue familyNeutrals
Lightnesslight (88%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text14.52:1
White text1.44:1

Values

HEX#E5D3CC
RGBrgb(229, 211, 204)
HSLhsl(17, 32%, 85%)
OKLCHoklch(88% 0.022 42.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5D3CC 1.44:1 Fails Lc -24.2 Dividers and decoration only
Black text on #E5D3CC 14.52:1 AAA Lc 82.4 Fine for body text
#E5D3CC text on white 1.44:1 Fails Lc 21.3 Dividers and decoration only
#E5D3CC text on black 14.52:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #EFE8E5

    oklch(93.6% 0.009 44.9)

  3. Step 200

    200 (this color)

    #E5D3CC

    oklch(88% 0.022 42.6)

  4. Step 300

    300

    #D2BBB2

    oklch(80.9% 0.029 42.6)

  5. Step 400

    400

    #BA988A

    oklch(70.7% 0.046 43.6)

  6. Step 500

    500

    #A97E6D

    oklch(63.1% 0.059 42.5)

  7. Step 600

    600

    #946755

    oklch(55.6% 0.064 42.7)

  8. Step 700

    700

    #7E5646

    oklch(49.2% 0.059 42.7)

  9. Step 800

    800

    #664639

    oklch(42.6% 0.049 43)

  10. Step 900

    900

    #533B31

    oklch(37.6% 0.038 43.6)

  11. Step 950

    950

    #31231D

    oklch(27.1% 0.024 44.3)

Export this scale for Tailwind in the Tailwind colors tool

#E5D3CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D4CC0.019
Deuteranopia (no green cones)#DBD8CC0.018
Tritanopia (no blue cones)#EAD0D10.014
Achromatopsia (no color)#D7D7D70.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5D3CC

    #E5D3CC

    oklch(88% 0.022 42.6)

  • #C8DBE2

    #C8DBE2

    oklch(87.9% 0.023 221.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5D3CC

    #E5D3CC

    oklch(88% 0.022 42.6)

  • #E6D2D3

    #E6D2D3

    oklch(88% 0.022 14.1)

  • #E1D5C8

    #E1D5C8

    oklch(87.9% 0.022 69.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5D3CC

    #E5D3CC

    oklch(88% 0.022 42.6)

  • #C8DCDB

    #C8DCDB

    oklch(87.9% 0.021 193.1)

  • #CDD9E6

    #CDD9E6

    oklch(88% 0.022 250.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5D3CC

    #E5D3CC

    oklch(88% 0.022 42.6)

  • #CBDCD3

    #CBDCD3

    oklch(87.9% 0.022 163)

  • #D5D6E6

    #D5D6E6

    oklch(88% 0.022 283.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5D3CC

    #E5D3CC

    oklch(88% 0.022 42.6)

  • #D2DBCC

    #D2DBCC

    oklch(88% 0.022 132.6)

  • #C8DBE2

    #C8DBE2

    oklch(87.9% 0.023 221.8)

  • #DCD3E2

    #DCD3E2

    oklch(87.8% 0.023 312.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5D3CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5D3CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.