#E5D0AA

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.055 82.3), rgb(229, 208, 170).

Aa

Black text reads best on this color (13.93:1).

About this color

#E5D0AA is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.055 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.016 away. Black text reads best on it, at 13.93:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.93:1
White text1.50:1

Values

HEX#E5D0AA
RGBrgb(229, 208, 170)
HSLhsl(39, 53%, 78%)
OKLCHoklch(86.5% 0.055 82.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5D0AA 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #E5D0AA 13.93:1 AAA Lc 80.1 Fine for body text
#E5D0AA text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#E5D0AA text on black 13.93:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F1E9DB

    oklch(93.7% 0.021 81.8)

  3. Step 200

    200 (this color)

    #E5D0AA

    oklch(86.5% 0.055 82.3)

  4. Step 300

    300

    #D8BD8C

    oklch(81% 0.071 82.2)

  5. Step 400

    400

    #C49944

    oklch(70.7% 0.114 82)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #946B00

    oklch(55.5% 0.114 82)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#E5D0AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACFA80.016
Deuteranopia (no green cones)#DFD5AB0.014
Tritanopia (no blue cones)#EFC9C60.050
Achromatopsia (no color)#D2D2D20.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5D0AA

    #E5D0AA

    oklch(86.5% 0.055 82.3)

  • #BFD4F8

    #BFD4F8

    oklch(86.6% 0.055 261.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5D0AA

    #E5D0AA

    oklch(86.5% 0.055 82.3)

  • #F1C9B2

    #F1C9B2

    oklch(86.4% 0.055 51.6)

  • #D3D7AE

    #D3D7AE

    oklch(86.6% 0.055 112.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5D0AA

    #E5D0AA

    oklch(86.5% 0.055 82.3)

  • #AFDAF1

    #AFDAF1

    oklch(86.5% 0.055 231.5)

  • #D3CDF5

    #D3CDF5

    oklch(86.6% 0.055 292.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5D0AA

    #E5D0AA

    oklch(86.5% 0.055 82.3)

  • #A8DEE2

    #A8DEE2

    oklch(86.5% 0.056 201.9)

  • #E5C7E9

    #E5C7E9

    oklch(86.5% 0.056 322.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5D0AA

    #E5D0AA

    oklch(86.5% 0.055 82.3)

  • #AEDFCF

    #AEDFCF

    oklch(86.5% 0.055 173)

  • #BFD4F8

    #BFD4F8

    oklch(86.6% 0.055 261.2)

  • #F1C4D6

    #F1C4D6

    oklch(86.5% 0.056 352.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5D0AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5D0AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.