#E5CFAA

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.055 80.7), rgb(229, 207, 170).

Aa

Black text reads best on this color (13.83:1).

About this color

#E5CFAA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.055 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.83:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.83:1
White text1.51:1

Values

HEX#E5CFAA
RGBrgb(229, 207, 170)
HSLhsl(38, 53%, 78%)
OKLCHoklch(86.3% 0.055 80.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5CFAA 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #E5CFAA 13.83:1 AAA Lc 79.7 Fine for body text
#E5CFAA text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#E5CFAA text on black 13.83:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DB

    oklch(93.7% 0.021 81.8)

  3. Step 200

    200 (this color)

    #E5CFAA

    oklch(86.3% 0.055 80.7)

  4. Step 300

    300

    #D8BC8D

    oklch(80.8% 0.07 80.4)

  5. Step 400

    400

    #C59946

    oklch(70.8% 0.113 80.9)

  6. Step 500

    500

    #B27F00

    oklch(63.1% 0.131 80.3)

  7. Step 600

    600

    #966B00

    oklch(55.7% 0.115 80.8)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#E5CFAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CEA80.018
Deuteranopia (no green cones)#DED4AB0.015
Tritanopia (no blue cones)#EFC8C50.049
Achromatopsia (no color)#D2D2D20.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5CFAA

    #E5CFAA

    oklch(86.3% 0.055 80.7)

  • #BED3F7

    #BED3F7

    oklch(86.3% 0.055 261.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5CFAA

    #E5CFAA

    oklch(86.3% 0.055 80.7)

  • #F1C9B2

    #F1C9B2

    oklch(86.4% 0.055 51.6)

  • #D3D6AD

    #D3D6AD

    oklch(86.3% 0.055 110.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5CFAA

    #E5CFAA

    oklch(86.3% 0.055 80.7)

  • #AED9F0

    #AED9F0

    oklch(86.2% 0.055 231.6)

  • #D1CDF4

    #D1CDF4

    oklch(86.4% 0.054 289.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5CFAA

    #E5CFAA

    oklch(86.3% 0.055 80.7)

  • #A8DEE1

    #A8DEE1

    oklch(86.4% 0.055 200.4)

  • #E3C7E9

    #E3C7E9

    oklch(86.4% 0.055 320.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5CFAA

    #E5CFAA

    oklch(86.3% 0.055 80.7)

  • #AFDECD

    #AFDECD

    oklch(86.3% 0.054 170.9)

  • #BED3F7

    #BED3F7

    oklch(86.3% 0.055 261.2)

  • #EFC4D7

    #EFC4D7

    oklch(86.3% 0.055 349.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5CFAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5CFAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.