#E5CEB2

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.046 72.6), rgb(229, 206, 178).

Aa

Black text reads best on this color (13.80:1).

About this color

#E5CEB2 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.046 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.80:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.80:1
White text1.52:1

Values

HEX#E5CEB2
RGBrgb(229, 206, 178)
HSLhsl(33, 50%, 80%)
OKLCHoklch(86.3% 0.046 72.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5CEB2 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #E5CEB2 13.80:1 AAA Lc 79.5 Fine for body text
#E5CEB2 text on white 1.52:1 Fails Lc 24.2 Dividers and decoration only
#E5CEB2 text on black 13.80:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DE

    oklch(93.5% 0.017 70.5)

  3. Step 200

    200 (this color)

    #E5CEB2

    oklch(86.3% 0.046 72.6)

  4. Step 300

    300

    #D8BB97

    oklch(80.8% 0.059 72.8)

  5. Step 400

    400

    #C5975C

    oklch(70.7% 0.094 72.2)

  6. Step 500

    500

    #B57C27

    oklch(63% 0.12 72.4)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5A3A04

    oklch(37.7% 0.078 73.3)

  11. Step 950

    950

    #352207

    oklch(27% 0.049 72.3)

Export this scale for Tailwind in the Tailwind colors tool

#E5CEB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEB00.020
Deuteranopia (no green cones)#DCD4B30.019
Tritanopia (no blue cones)#EEC8C60.038
Achromatopsia (no color)#D1D1D10.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5CEB2

    #E5CEB2

    oklch(86.3% 0.046 72.6)

  • #BDD5F0

    #BDD5F0

    oklch(86.4% 0.046 251.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5CEB2

    #E5CEB2

    oklch(86.3% 0.046 72.6)

  • #EDC9BB

    #EDC9BB

    oklch(86.3% 0.045 42.4)

  • #D7D4B2

    #D7D4B2

    oklch(86.3% 0.045 103.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5CEB2

    #E5CEB2

    oklch(86.3% 0.046 72.6)

  • #B3D9E8

    #B3D9E8

    oklch(86.3% 0.045 223.8)

  • #CDCFF0

    #CDCFF0

    oklch(86.3% 0.046 282.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5CEB2

    #E5CEB2

    oklch(86.3% 0.046 72.6)

  • #B0DCDA

    #B0DCDA

    oklch(86.3% 0.046 192.9)

  • #DCCAE8

    #DCCAE8

    oklch(86.3% 0.045 312)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5CEB2

    #E5CEB2

    oklch(86.3% 0.046 72.6)

  • #B8DCC9

    #B8DCC9

    oklch(86.3% 0.046 162.3)

  • #BDD5F0

    #BDD5F0

    oklch(86.4% 0.046 251.4)

  • #E8C7DA

    #E8C7DA

    oklch(86.3% 0.045 342.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5CEB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5CEB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.