#E5CDBA

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.037 60.7), rgb(229, 205, 186).

Aa

Black text reads best on this color (13.77:1).

About this color

#E5CDBA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.037 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.77:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.77:1
White text1.52:1

Values

HEX#E5CDBA
RGBrgb(229, 205, 186)
HSLhsl(27, 45%, 81%)
OKLCHoklch(86.3% 0.037 60.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5CDBA 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #E5CDBA 13.77:1 AAA Lc 79.4 Fine for body text
#E5CDBA text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#E5CDBA text on black 13.77:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F1E8E1

    oklch(93.6% 0.014 60.6)

  3. Step 200

    200 (this color)

    #E5CDBA

    oklch(86.3% 0.037 60.7)

  4. Step 300

    300

    #D8BAA2

    oklch(80.9% 0.048 60.7)

  5. Step 400

    400

    #C4966F

    oklch(70.7% 0.077 61.4)

  6. Step 500

    500

    #B57B48

    oklch(63.2% 0.099 60.9)

  7. Step 600

    600

    #A06329

    oklch(55.6% 0.107 60.8)

  8. Step 700

    700

    #89521C

    oklch(49.2% 0.099 60.8)

  9. Step 800

    800

    #6F431A

    oklch(42.7% 0.082 60.3)

  10. Step 900

    900

    #5A391B

    oklch(37.7% 0.064 61.1)

  11. Step 950

    950

    #352211

    oklch(27.1% 0.04 61.6)

Export this scale for Tailwind in the Tailwind colors tool

#E5CDBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CEB90.024
Deuteranopia (no green cones)#DAD3BA0.021
Tritanopia (no blue cones)#EDC8C80.029
Achromatopsia (no color)#D1D1D10.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5CDBA

    #E5CDBA

    oklch(86.3% 0.037 60.7)

  • #BDD6E9

    #BDD6E9

    oklch(86.4% 0.038 240.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5CDBA

    #E5CDBA

    oklch(86.3% 0.037 60.7)

  • #EACAC3

    #EACAC3

    oklch(86.4% 0.038 32.4)

  • #DBD2B7

    #DBD2B7

    oklch(86.4% 0.038 91.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5CDBA

    #E5CDBA

    oklch(86.3% 0.037 60.7)

  • #B7D9E0

    #B7D9E0

    oklch(86.3% 0.037 211.5)

  • #C9D1EB

    #C9D1EB

    oklch(86.3% 0.037 272)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5CDBA

    #E5CDBA

    oklch(86.3% 0.037 60.7)

  • #B9DBD3

    #B9DBD3

    oklch(86.4% 0.038 179.6)

  • #D6CDE7

    #D6CDE7

    oklch(86.4% 0.037 301.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5CDBA

    #E5CDBA

    oklch(86.3% 0.037 60.7)

  • #C1D9C6

    #C1D9C6

    oklch(86.2% 0.037 151.6)

  • #BDD6E9

    #BDD6E9

    oklch(86.4% 0.038 240.7)

  • #E1CADE

    #E1CADE

    oklch(86.4% 0.037 330.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5CDBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5CDBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.