#E5CCAC

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.051 73.9), rgb(229, 204, 172).

Aa

Black text reads best on this color (13.56:1).

About this color

#E5CCAC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.051 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.56:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.56:1
White text1.54:1

Values

HEX#E5CCAC
RGBrgb(229, 204, 172)
HSLhsl(34, 52%, 79%)
OKLCHoklch(85.8% 0.051 73.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5CCAC 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #E5CCAC 13.56:1 AAA Lc 78.6 Fine for body text
#E5CCAC text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#E5CCAC text on black 13.56:1 AAA Lc -77.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DC

    oklch(93.6% 0.019 72.6)

  3. Step 200

    200 (this color)

    #E5CCAC

    oklch(85.8% 0.051 73.9)

  4. Step 300

    300

    #DBBB92

    oklch(81% 0.066 73.6)

  5. Step 400

    400

    #C89651

    oklch(70.7% 0.105 73.5)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362201

    oklch(27.1% 0.056 75.6)

Export this scale for Tailwind in the Tailwind colors tool

#E5CCAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CCAA0.022
Deuteranopia (no green cones)#DCD2AD0.019
Tritanopia (no blue cones)#EFC5C30.044
Achromatopsia (no color)#D0D0D00.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5CCAC

    #E5CCAC

    oklch(85.8% 0.051 73.9)

  • #BAD3F2

    #BAD3F2

    oklch(85.8% 0.051 253.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5CCAC

    #E5CCAC

    oklch(85.8% 0.051 73.9)

  • #EEC6B6

    #EEC6B6

    oklch(85.7% 0.051 43)

  • #D5D3AC

    #D5D3AC

    oklch(85.8% 0.052 105)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5CCAC

    #E5CCAC

    oklch(85.8% 0.051 73.9)

  • #ADD8E9

    #ADD8E9

    oklch(85.7% 0.051 223.9)

  • #CBCDF2

    #CBCDF2

    oklch(85.9% 0.051 282.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5CCAC

    #E5CCAC

    oklch(85.8% 0.051 73.9)

  • #AADBDA

    #AADBDA

    oklch(85.7% 0.051 194.7)

  • #DDC7E8

    #DDC7E8

    oklch(85.8% 0.051 314.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5CCAC

    #E5CCAC

    oklch(85.8% 0.051 73.9)

  • #B3DBC7

    #B3DBC7

    oklch(85.7% 0.05 163.5)

  • #BAD3F2

    #BAD3F2

    oklch(85.8% 0.051 253.9)

  • #EAC4D9

    #EAC4D9

    oklch(85.9% 0.051 343.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5CCAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5CCAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.