#E4FADE

Closest named color: Beige (#F5F5DC). oklch(96.2% 0.044 139), rgb(228, 250, 222).

Aa

Black text reads best on this color (19.02:1).

About this color

#E4FADE is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.044 and its hue 139°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.024 away. Black text reads best on it, at 19.02:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.044)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.02:1
White text1.10:1

Values

HEX#E4FADE
RGBrgb(228, 250, 222)
HSLhsl(107, 74%, 93%)
OKLCHoklch(96.2% 0.044 139)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4FADE 1.10:1 Fails Lc 0.0 Not readable
Black text on #E4FADE 19.02:1 AAA Lc 99.3 Preferred for body text
#E4FADE text on white 1.10:1 Fails Lc 0.0 Not readable
#E4FADE text on black 19.02:1 AAA Lc -100.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E4FADE

    oklch(96.2% 0.044 139)

  2. Step 100

    100

    #E5EDE2

    oklch(93.7% 0.017 137)

  3. Step 200

    200

    #CFDECB

    oklch(88.4% 0.03 139.1)

  4. Step 300

    300

    #AFCAA7

    oklch(80.9% 0.056 138.6)

  5. Step 400

    400

    #84AE78

    oklch(70.6% 0.089 138.8)

  6. Step 500

    500

    #649A55

    oklch(63.1% 0.114 139.1)

  7. Step 600

    600

    #4A8439

    oklch(55.6% 0.124 139.1)

  8. Step 700

    700

    #3B702B

    oklch(49.2% 0.116 139)

  9. Step 800

    800

    #315B25

    oklch(42.7% 0.095 139.2)

  10. Step 900

    900

    #2C4B23

    oklch(37.8% 0.074 139)

  11. Step 950

    950

    #1A2C15

    oklch(27% 0.047 139.1)

Export this scale for Tailwind in the Tailwind colors tool

#E4FADE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF5DD0.032
Deuteranopia (no green cones)#F8F3DF0.030
Tritanopia (no blue cones)#E3F8F20.029
Achromatopsia (no color)#F4F4F40.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4FADE

    #E4FADE

    oklch(96.2% 0.044 139)

  • #FBEDFF

    #FBEDFF

    oklch(96.2% 0.028 318.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4FADE

    #E4FADE

    oklch(96.2% 0.044 139)

  • #F4F5D4

    #F4F5D4

    oklch(96.1% 0.043 108.6)

  • #D7FCED

    #D7FCED

    oklch(96.1% 0.043 169)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4FADE

    #E4FADE

    oklch(96.2% 0.044 139)

  • #F1F0FF

    #F1F0FF

    oklch(96% 0.02 289.1)

  • #FFECF5

    #FFECF5

    oklch(96.1% 0.024 347.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4FADE

    #E4FADE

    oklch(96.2% 0.044 139)

  • #EBF3FF

    #EBF3FF

    oklch(96.2% 0.018 258.4)

  • #FFEEED

    #FFEEED

    oklch(96.2% 0.019 21.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4FADE

    #E4FADE

    oklch(96.2% 0.044 139)

  • #E3F6FF

    #E3F6FF

    oklch(96.2% 0.023 227.7)

  • #FBEDFF

    #FBEDFF

    oklch(96.2% 0.028 318.7)

  • #FFEFE6

    #FFEFE6

    oklch(96.2% 0.021 51.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4FADE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4FADE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.